-
flags
GamepadAxes
-
enum
GamepadAxis
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enum
GamepadButton
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flags
GamepadButtons
-
axisConfigured
(int , QGamepadManager::GamepadAxis )
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blockSignals
(bool )
-
buttonConfigured
(int , QGamepadManager::GamepadButton )
-
childEvent
(QChildEvent *)
-
children
() const
-
configurationCanceled
(int )
-
configureAxis
(int , QGamepadManager::GamepadAxis ) : bool
-
configureButton
(int , QGamepadManager::GamepadButton ) : bool
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connect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType )
-
connect
(const QObject *, const char *, const char *, Qt::ConnectionType ) const
-
connect
(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction , Qt::ConnectionType )
-
connect
(const QObject *, PointerToMemberFunction , Functor )
-
connect
(const QObject *, PointerToMemberFunction , const QObject *, Functor , Qt::ConnectionType )
-
connectNotify
(const QMetaMethod &)
-
connectedGamepads
() const : const QList<int>
-
connectedGamepadsChanged
()
-
customEvent
(QEvent *)
-
d_ptr
:
-
deleteLater
()
-
destroyed
(QObject *)
-
disconnect
(const QMetaObject::Connection &)
-
disconnect
(const char *, const QObject *, const char *) const
-
disconnect
(const QObject *, const char *) const
-
disconnect
(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction )
-
disconnectNotify
(const QMetaMethod &)
-
dumpObjectInfo
() const
-
dumpObjectTree
() const
-
dynamicPropertyNames
() const
-
event
(QEvent *)
-
eventFilter
(QObject *, QEvent *)
-
findChild
(const QString &, Qt::FindChildOptions ) const
-
findChildren
(const QString &, Qt::FindChildOptions ) const
-
findChildren
(const QRegExp &, Qt::FindChildOptions ) const
-
findChildren
(const QRegularExpression &, Qt::FindChildOptions ) const
-
gamepadAxisEvent
(int , QGamepadManager::GamepadAxis , double )
-
gamepadButtonPressEvent
(int , QGamepadManager::GamepadButton , double )
-
gamepadButtonReleaseEvent
(int , QGamepadManager::GamepadButton )
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-
gamepadConnected
(int )
-
gamepadDisconnected
(int )
-
gamepadName
(int ) const : QString
-
gamepadNameChanged
(int , const QString &)
-
inherits
(const char *) const
-
installEventFilter
(QObject *)
-
instance
() : QGamepadManager *
-
isConfigurationNeeded
(int ) const : bool
-
isGamepadConnected
(int ) const : bool
-
isSignalConnected
(const QMetaMethod &) const
-
isWidgetType
() const
-
isWindowType
() const
-
killTimer
(int )
-
metaObject
() const : const QMetaObject *
-
moveToThread
(QThread *)
-
objectName
() const
-
objectNameChanged
(const QString &)
-
parent
() const
-
property
(const char *) const
-
qt_metacall
(
QMetaObject::Call
,
int
,
void **
) : int
-
qt_metacast
(
const char *
) : void *
-
receivers
(const char *) const
-
removeEventFilter
(QObject *)
-
resetConfiguration
(int )
-
sender
() const
-
senderSignalIndex
() const
-
setCancelConfigureButton
(int , QGamepadManager::GamepadButton ) : bool
-
setObjectName
(const QString &)
-
setParent
(QObject *)
-
setProperty
(const char *, const QVariant &)
-
setSettingsFile
(const QString &)
-
signalsBlocked
() const
-
startTimer
(int , Qt::TimerType )
-
startTimer
(std::chrono::milliseconds , Qt::TimerType )
-
staticMetaObject
: const QMetaObject
-
staticQtMetaObject
:
-
thread
() const
-
timerEvent
(QTimerEvent *)
-
tr
(const char *, const char *, int ) : QString
-
trUtf8
(const char *, const char *, int ) : QString
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