-
enum
BindingTarget
-
enum
ComparisonFunction
-
enum
ComparisonMode
-
enum
CoordinateDirection
-
enum
CubeMapFace
-
enum
DepthStencilMode
-
enum
Feature
-
flags
特征
-
enum
Filter
-
enum
MipMapGeneration
-
enum
PixelFormat
-
enum
PixelType
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typedef
QtGadgetHelper
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enum
SwizzleComponent
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enum
SwizzleValue
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enum
Target
-
enum
TextureFormat
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enum
TextureUnitReset
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enum
WrapMode
-
QOpenGLTexture
(QOpenGLTexture::Target )
-
QOpenGLTexture
(const QImage &, QOpenGLTexture::MipMapGeneration )
-
~QOpenGLTexture
()
-
allocateStorage
()
-
allocateStorage
(QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType )
-
bind
()
-
bind
(uint , QOpenGLTexture::TextureUnitReset )
-
borderColor
() const : QColor
-
borderColor
(float *) const
-
borderColor
(int *) const
-
borderColor
(unsigned int *) const
-
boundTextureId
(QOpenGLTexture::BindingTarget ) : GLuint
-
boundTextureId
(uint , QOpenGLTexture::BindingTarget ) : GLuint
-
comparisonFunction
() const : QOpenGLTexture::ComparisonFunction
-
comparisonMode
() const : QOpenGLTexture::ComparisonMode
-
create
() : bool
-
createTextureView
(QOpenGLTexture::Target , QOpenGLTexture::TextureFormat , int , int , int , int ) const : QOpenGLTexture *
-
depth
() const : int
-
depthStencilMode
() const : QOpenGLTexture::DepthStencilMode
-
destroy
()
-
faces
() const : int
-
format
() const : QOpenGLTexture::TextureFormat
-
generateMipMaps
()
-
generateMipMaps
(int , bool )
-
hasFeature
(QOpenGLTexture::Feature ) : bool
-
height
() const : int
-
isAutoMipMapGenerationEnabled
() const : bool
-
isBound
() const : bool
-
isBound
(uint ) : bool
-
isCreated
() const : bool
-
isFixedSamplePositions
() const : bool
-
isStorageAllocated
() const : bool
-
isTextureView
() const : bool
-
layers
() const : int
-
levelOfDetailRange
() const : QPair<float, float>
-
levelofDetailBias
() const : float
-
magnificationFilter
() const : QOpenGLTexture::Filter
-
maximumAnisotropy
() const : float
-
maximumLevelOfDetail
() const : float
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-
maximumMipLevels
() const : int
-
minMagFilters
() const : QPair<QOpenGLTexture::Filter, QOpenGLTexture::Filter>
-
minificationFilter
() const : QOpenGLTexture::Filter
-
minimumLevelOfDetail
() const : float
-
mipBaseLevel
() const : int
-
mipLevelRange
() const : QPair<int, int>
-
mipLevels
() const : int
-
mipMaxLevel
() const : int
-
qt_check_for_QGADGET_macro
()
-
release
()
-
release
(uint , QOpenGLTexture::TextureUnitReset )
-
samples
() const : int
-
setAutoMipMapGenerationEnabled
(bool )
-
setBorderColor
(QColor )
-
setBorderColor
(float , float , float , float )
-
setBorderColor
(int , int , int , int )
-
setBorderColor
(uint , uint , uint , uint )
-
setComparisonFunction
(QOpenGLTexture::ComparisonFunction )
-
setComparisonMode
(QOpenGLTexture::ComparisonMode )
-
setCompressedData
(int , int , QOpenGLTexture::CubeMapFace , int , const void *, const QOpenGLPixelTransferOptions *const )
-
setCompressedData
(int , int , int , QOpenGLTexture::CubeMapFace , int , const void *, const QOpenGLPixelTransferOptions *const )
-
setCompressedData
(int , int , int , const void *, const QOpenGLPixelTransferOptions *const )
-
setCompressedData
(int , int , const void *, const QOpenGLPixelTransferOptions *const )
-
setCompressedData
(int , const void *, const QOpenGLPixelTransferOptions *const )
-
setData
(int , int , QOpenGLTexture::CubeMapFace , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
-
setData
(int , int , int , QOpenGLTexture::CubeMapFace , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
-
setData
(int , int , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
-
setData
(int , QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
-
setData
(QOpenGLTexture::PixelFormat , QOpenGLTexture::PixelType , const void *, const QOpenGLPixelTransferOptions *const )
-
setData
(const QImage &, QOpenGLTexture::MipMapGeneration )
-
setDepthStencilMode
(QOpenGLTexture::DepthStencilMode )
-
setFixedSamplePositions
(bool )
-
setFormat
(QOpenGLTexture::TextureFormat )
-
setLayers
(int )
-
setLevelOfDetailRange
(float , float )
-
setLevelofDetailBias
(float )
-
setMagnificationFilter
(QOpenGLTexture::Filter )
-
setMaximumAnisotropy
(float )
-
setMaximumLevelOfDetail
(float )
-
setMinMagFilters
(QOpenGLTexture::Filter , QOpenGLTexture::Filter )
-
setMinificationFilter
(QOpenGLTexture::Filter )
-
setMinimumLevelOfDetail
(float )
-
setMipBaseLevel
(int )
-
setMipLevelRange
(int , int )
-
setMipLevels
(int )
-
setMipMaxLevel
(int )
-
setSamples
(int )
-
setSize
(int , int , int )
-
setSwizzleMask
(QOpenGLTexture::SwizzleComponent , QOpenGLTexture::SwizzleValue )
-
setSwizzleMask
(QOpenGLTexture::SwizzleValue , QOpenGLTexture::SwizzleValue , QOpenGLTexture::SwizzleValue , QOpenGLTexture::SwizzleValue )
-
setWrapMode
(QOpenGLTexture::WrapMode )
-
setWrapMode
(QOpenGLTexture::CoordinateDirection , QOpenGLTexture::WrapMode )
-
staticMetaObject
: const QMetaObject
-
swizzleMask
(QOpenGLTexture::SwizzleComponent ) const : QOpenGLTexture::SwizzleValue
-
target
() const : QOpenGLTexture::Target
-
textureId
() const : GLuint
-
width
() const : int
-
wrapMode
(QOpenGLTexture::CoordinateDirection ) const : QOpenGLTexture::WrapMode
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