要导入和使用模块的 QML 类型,使用下列语句:
import Qt3D.Extras 2.12
ConeGeometry | 允许创建 3D 空间锥体 |
ConeMesh | 锥形网格 |
CuboidGeometry | Allows creation of a cuboid in 3D space |
CuboidMesh | 长方体网格 |
CylinderGeometry | Allows creation of a cylinder in 3D space |
CylinderMesh | 圆柱体网格 |
DiffuseSpecularMaterial | Default implementation of the phong lighting effect |
ExtrudedTextGeometry | Allows creation of a 3D text in 3D space |
ExtrudedTextMesh | A 3D extruded Text mesh |
FirstPersonCameraController | Allows controlling the scene camera from the first person perspective |
ForwardRenderer | Default FrameGraph implementation of a forward renderer |
GoochMaterial | Material that implements the Gooch shading model, popular in CAD and CAM applications |
MetalRoughMaterial | This material uses an effect with a single render pass approach and performs per fragment lighting. Techniques are provided for OpenGL 3 and OpenGL ES 3 |
OrbitCameraController | Allows controlling the scene camera along orbital path |
PerVertexColorMaterial | Default implementation for rendering the color properties set for each vertex |
PlaneGeometry | Allows creation of a plane in 3D space |
PlaneMesh | A square planar mesh |
SkyboxEntity | Convenience Entity subclass that can be used to insert a skybox in a 3D scene |
SphereGeometry | Allows creation of a sphere in 3D space |
SphereMesh | A spherical mesh |
Text2DEntity | Allows creation of a 2D text in 3D space |
TorusGeometry | Allows creation of a torus in 3D space |
TorusMesh | 环形网格 |