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#include <QtGui/QGuiApplication>#include <QtCore/QDir>#include <QtQuick/QQuickView>#include <QtQml/QQmlEngine>#include <QtCore/QLoggingCategory>int main(int argc,char*argv[])
{
// Uncomment to turn on all the logging categories of Canvas3D// QString loggingFilter = QString("qt.canvas3d.info.debug=true\n");// loggingFilter += QStringLiteral("qt.canvas3d.rendering.debug=true\n")// + QStringLiteral("qt.canvas3d.rendering.warning=true\n")// + QStringLiteral("qt.canvas3d.glerrors.debug=true");// QLoggingCategory::setFilterRules(loggingFilter);QGuiApplication app(argc, argv);
QQuickView viewer;
// The following are needed to make examples run without having to install the module// in desktop environments.#ifdef Q_OS_WINQString extraImportPath(QStringLiteral("%1/../../../../%2"));
#elseQString extraImportPath(QStringLiteral("%1/../../../%2"));
#endif
viewer.engine()->addImportPath(extraImportPath.arg(QGuiApplication::applicationDirPath(),QString::fromLatin1("qml")));
viewer.setSource(QUrl("qrc:/main.qml"));
viewer.setTitle(QStringLiteral("Textured and Lit Cube"));
viewer.setResizeMode(QQuickView::SizeRootObjectToView);
viewer.setColor(QColor(0xfa,0xfa,0xfa));
viewer.show();
return app.exec();
}