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#ifndef SPECTRUM_H#define SPECTRUM_H#include <qglobal.h>#include "utils.h"#include "fftreal_wrapper.h" // For FFTLengthPowerOfTwo//-----------------------------------------------------------------------------// Constants//-----------------------------------------------------------------------------// Number of audio samples used to calculate the frequency spectrumconstint SpectrumLengthSamples = PowerOfTwo<FFTLengthPowerOfTwo>::Result;
// Number of bands in the frequency spectrumconstint SpectrumNumBands =10;
// Lower bound of first band in the spectrumconstqreal SpectrumLowFreq =0.0; // Hz// Upper band of last band in the spectrumconstqreal SpectrumHighFreq =1000.0; // Hz// Waveform window size in microsecondsconstqint64 WaveformWindowDuration =500*1000;
// Length of waveform tiles in bytes// Ideally, these would match the QAudio*::bufferSize(), but that isn't// available until some time after QAudio*::start() has been called, and we// need this value in order to initialize the waveform display.// We therefore just choose a sensible value.constint WaveformTileLength =4096;
// Fudge factor used to calculate the spectrum bar heightsconstqreal SpectrumAnalyserMultiplier =0.15;
// Disable message timeoutconstint NullMessageTimeout =-1;
//-----------------------------------------------------------------------------// Types and data structures//-----------------------------------------------------------------------------enum WindowFunction {
NoWindow,
HannWindow
};
const WindowFunction DefaultWindowFunction = HannWindow;
struct Tone
{
Tone(qreal freq =0.0,qreal amp =0.0)
: frequency(freq), amplitude(amp)
{ }
// Start and end frequencies for swept tone generationqreal frequency;
// Amplitude in range [0.0, 1.0]qreal amplitude;
};
struct SweptTone
{
SweptTone(qreal start =0.0,qreal end =0.0,qreal amp =0.0)
: startFreq(start), endFreq(end), amplitude(amp)
{ Q_ASSERT(end >= start); }
SweptTone(const Tone &tone)
: startFreq(tone.frequency), endFreq(tone.frequency), amplitude(tone.amplitude)
{ }
// Start and end frequencies for swept tone generationqreal startFreq;
qreal endFreq;
// Amplitude in range [0.0, 1.0]qreal amplitude;
};
// Handle some dependencies between macros defined in the .pro file#ifdef DISABLE_WAVEFORM#undef SUPERIMPOSE_PROGRESS_ON_WAVEFORM#endif#endif // SPECTRUM_H