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#include <QtWidgets>#include <QtNetwork>#include "blockingclient.h"
BlockingClient::BlockingClient(QWidget*parent)
: QWidget(parent)
{
hostLabel =newQLabel(tr("&Server name:"));
portLabel =newQLabel(tr("S&erver port:"));
// find out which IP to connect toQString ipAddress;
QList<QHostAddress> ipAddressesList =QNetworkInterface::allAddresses();
// use the first non-localhost IPv4 addressfor (int i =0; i < ipAddressesList.size(); ++i) {
if (ipAddressesList.at(i) !=QHostAddress::LocalHost &&
ipAddressesList.at(i).toIPv4Address()) {
ipAddress = ipAddressesList.at(i).toString();
break;
}
}
// if we did not find one, use IPv4 localhostif (ipAddress.isEmpty())
ipAddress =QHostAddress(QHostAddress::LocalHost).toString();
hostLineEdit =newQLineEdit(ipAddress);
portLineEdit =newQLineEdit;
portLineEdit->setValidator(newQIntValidator(1,65535,this));
hostLabel->setBuddy(hostLineEdit);
portLabel->setBuddy(portLineEdit);
statusLabel =newQLabel(tr("This examples requires that you run the ""Fortune Server example as well."));
statusLabel->setWordWrap(true);
getFortuneButton =newQPushButton(tr("Get Fortune"));
getFortuneButton->setDefault(true);
getFortuneButton->setEnabled(false);
quitButton =newQPushButton(tr("Quit"));
buttonBox =newQDialogButtonBox;
buttonBox->addButton(getFortuneButton,QDialogButtonBox::ActionRole);
buttonBox->addButton(quitButton,QDialogButtonBox::RejectRole);
connect(getFortuneButton, SIGNAL(clicked()),this, SLOT(requestNewFortune()));
connect(quitButton, SIGNAL(clicked()),this, SLOT(close()));
connect(hostLineEdit, SIGNAL(textChanged(QString)),this, SLOT(enableGetFortuneButton()));
connect(portLineEdit, SIGNAL(textChanged(QString)),this, SLOT(enableGetFortuneButton()));
connect(&thread, SIGNAL(newFortune(QString)),this, SLOT(showFortune(QString)));
connect(&thread, SIGNAL(error(int,QString)),this, SLOT(displayError(int,QString)));
QGridLayout*mainLayout =newQGridLayout;
mainLayout->addWidget(hostLabel,0,0);
mainLayout->addWidget(hostLineEdit,0,1);
mainLayout->addWidget(portLabel,1,0);
mainLayout->addWidget(portLineEdit,1,1);
mainLayout->addWidget(statusLabel,2,0,1,2);
mainLayout->addWidget(buttonBox,3,0,1,2);
setLayout(mainLayout);
setWindowTitle(tr("Blocking Fortune Client"));
portLineEdit->setFocus();
}
void BlockingClient::requestNewFortune()
{
getFortuneButton->setEnabled(false);
thread.requestNewFortune(hostLineEdit->text(),
portLineEdit->text().toInt());
}
void BlockingClient::showFortune(constQString&nextFortune)
{
if (nextFortune == currentFortune) {
requestNewFortune();
return;
}
currentFortune = nextFortune;
statusLabel->setText(currentFortune);
getFortuneButton->setEnabled(true);
}
void BlockingClient::displayError(int socketError,constQString&message)
{
switch (socketError) {
caseQAbstractSocket::HostNotFoundError:
QMessageBox::information(this, tr("Blocking Fortune Client"),
tr("The host was not found. Please check the ""host and port settings."));
break;
caseQAbstractSocket::ConnectionRefusedError:
QMessageBox::information(this, tr("Blocking Fortune Client"),
tr("The connection was refused by the peer. ""Make sure the fortune server is running, ""and check that the host name and port ""settings are correct."));
break;
default:
QMessageBox::information(this, tr("Blocking Fortune Client"),
tr("The following error occurred: %1.")
.arg(message));
}
getFortuneButton->setEnabled(true);
}
void BlockingClient::enableGetFortuneButton()
{
bool enable(!hostLineEdit->text().isEmpty() &&!portLineEdit->text().isEmpty());
getFortuneButton->setEnabled(enable);
}