xorblender.h Example File

scenegraph/twotextureproviders/xorblender.h
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#ifndef XORBLENDER_H #define XORBLENDER_H #include <QQuickItem> class XorBlender : public QQuickItem { Q_OBJECT Q_PROPERTY(QQuickItem *source1 READ source1 WRITE setSource1 NOTIFY source1Changed) Q_PROPERTY(QQuickItem *source2 READ source2 WRITE setSource2 NOTIFY source2Changed) public: explicit XorBlender(QQuickItem *parent = 0); QQuickItem *source1() const { return m_source1; } QQuickItem *source2() const { return m_source2; } void setSource1(QQuickItem *i); void setSource2(QQuickItem *i); protected: QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *); signals: void source1Changed(QQuickItem *item); void source2Changed(QQuickItem *item); private: QQuickItem *m_source1; QQuickItem *m_source2; bool m_source1Changed; bool m_source2Changed; }; #endif // XORBLENDER_H