item10.qml Example File

shapes/content/item10.qml
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import QtQuick 2.9 import QtQuick.Shapes 1.0 Rectangle { color: "lightGray" Item { width: 200 height: 200 anchors.centerIn: parent Shape { id: shape anchors.fill: parent ShapePath { strokeWidth: 4 strokeColor: "black" fillGradient: ConicalGradient { id: conGrad centerX: 100; centerY: 75 NumberAnimation on angle { from: 0; to: 360; duration: 10000; loops: Animation.Infinite } GradientStop { position: 0; color: "#00000000" } GradientStop { position: 0.10; color: "#ffe0cc73" } GradientStop { position: 0.17; color: "#ffc6a006" } GradientStop { position: 0.46; color: "#ff600659" } GradientStop { position: 0.72; color: "#ff0680ac" } GradientStop { position: 0.92; color: "#ffb9d9e6" } GradientStop { position: 1.00; color: "#00000000" } } startX: 50; startY: 100 PathCubic { x: 150; y: 100 control1X: cp1.x; control1Y: cp1.y control2X: cp2.x; control2Y: cp2.y } } } Rectangle { id: cp1 color: "red" width: 10; height: 10 SequentialAnimation { loops: Animation.Infinite running: true NumberAnimation { target: cp1 property: "x" from: 0 to: shape.width - cp1.width duration: 5000 } NumberAnimation { target: cp1 property: "x" from: shape.width - cp1.width to: 0 duration: 5000 } NumberAnimation { target: cp1 property: "y" from: 0 to: shape.height - cp1.height duration: 5000 } NumberAnimation { target: cp1 property: "y" from: shape.height - cp1.height to: 0 duration: 5000 } } } Rectangle { id: cp2 color: "blue" width: 10; height: 10 x: shape.width - width SequentialAnimation { loops: Animation.Infinite running: true NumberAnimation { target: cp2 property: "y" from: 0 to: shape.height - cp2.height duration: 5000 } NumberAnimation { target: cp2 property: "y" from: shape.height - cp2.height to: 0 duration: 5000 } NumberAnimation { target: cp2 property: "x" from: shape.width - cp2.width to: 0 duration: 5000 } NumberAnimation { target: cp2 property: "x" from: 0 to: shape.width - cp2.width duration: 5000 } } } } Text { anchors.right: parent.right anchors.top: parent.top text: "Conical gradient angle: " + Math.round(conGrad.angle) } }