gameoflifemodel.h Example File

tableview/gameoflife/gameoflifemodel.h
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#ifndef GAMEOFLIFEMODEL_H #define GAMEOFLIFEMODEL_H #include <array> #include <QAbstractTableModel> #include <QPoint> class GameOfLifeModel : public QAbstractTableModel { Q_OBJECT Q_ENUMS(Roles) public: enum Roles { CellRole }; QHash<int, QByteArray> roleNames() const override { return { { CellRole, "value" } }; } explicit GameOfLifeModel(QObject *parent = nullptr); int rowCount(const QModelIndex &parent = QModelIndex()) const override; int columnCount(const QModelIndex &parent = QModelIndex()) const override; QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override; bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override; Qt::ItemFlags flags(const QModelIndex &index) const override; Q_INVOKABLE void nextStep(); Q_INVOKABLE bool loadFile(const QString &fileName); Q_INVOKABLE void loadPattern(const QString &plainText); Q_INVOKABLE void clear(); private: static constexpr int width = 256; static constexpr int height = 256; static constexpr int size = width * height; using StateContainer = std::array<bool, size>; StateContainer m_currentState; int cellNeighborsCount(const QPoint &cellCoordinates) const; static bool areCellCoordinatesValid(const QPoint &coordinates); static QPoint cellCoordinatesFromIndex(int cellIndex); static std::size_t cellIndex(const QPoint &coordinates); }; #endif // GAMEOFLIFEMODEL_H