animationmanager.cpp Example File

animation/sub-attaq/animationmanager.cpp
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//Own #include "animationmanager.h" //Qt #include <QtCore/QAbstractAnimation> #include <QtCore/QDebug> // the universe's only animation manager AnimationManager *AnimationManager::instance = 0; AnimationManager::AnimationManager() { } AnimationManager *AnimationManager::self() { if (!instance) instance = new AnimationManager; return instance; } void AnimationManager::registerAnimation(QAbstractAnimation *anim) { QObject::connect(anim, SIGNAL(destroyed(QObject*)), this, SLOT(unregisterAnimation_helper(QObject*))); animations.append(anim); } void AnimationManager::unregisterAnimation_helper(QObject *obj) { unregisterAnimation(static_cast<QAbstractAnimation*>(obj)); } void AnimationManager::unregisterAnimation(QAbstractAnimation *anim) { QObject::disconnect(anim, SIGNAL(destroyed(QObject*)), this, SLOT(unregisterAnimation_helper(QObject*))); animations.removeAll(anim); } void AnimationManager::unregisterAllAnimations() { animations.clear(); } void AnimationManager::pauseAll() { foreach (QAbstractAnimation* animation, animations) { if (animation->state() == QAbstractAnimation::Running) animation->pause(); } } void AnimationManager::resumeAll() { foreach (QAbstractAnimation* animation, animations) { if (animation->state() == QAbstractAnimation::Paused) animation->resume(); } }