-
QCustom3DVolume
(const QVector3D &, const QVector3D &, const QQuaternion &, int , int , int , QVector<uchar> *, QImage::Format , const QVector<QRgb> &, QObject *)
-
QCustom3DVolume
(QObject *)
-
alphaMultiplierChanged
(float )
-
colorTableChanged
()
-
deleteLater
()
-
destroyed
(QObject *)
-
drawSliceFramesChanged
(bool )
-
drawSlicesChanged
(bool )
-
meshFileChanged
(const QString &)
-
objectNameChanged
(const QString &)
-
positionAbsoluteChanged
(bool )
-
positionChanged
(const QVector3D &)
-
preserveOpacityChanged
(bool )
-
rotationChanged
(const QQuaternion &)
-
scalingAbsoluteChanged
(bool )
-
scalingChanged
(const QVector3D &)
-
shadowCastingChanged
(bool )
-
sliceFrameColorChanged
(const QColor &)
-
sliceFrameGapsChanged
(const QVector3D &)
-
sliceFrameThicknessesChanged
(const QVector3D &)
-
sliceFrameWidthsChanged
(const QVector3D &)
-
sliceIndexXChanged
(int )
-
sliceIndexYChanged
(int )
-
sliceIndexZChanged
(int )
-
textureDataChanged
(QVector<uchar> *)
-
textureDepthChanged
(int )
-
textureFileChanged
(const QString &)
-
textureFormatChanged
(QImage::Format )
-
textureHeightChanged
(int )
-
textureWidthChanged
(int )
-
useHighDefShaderChanged
(bool )
-
visibleChanged
(bool )
-
~QCustom3DVolume
()
-
alphaMultiplier
() const : float
-
blockSignals
(bool ) : bool
-
childEvent
(QChildEvent *)
-
children
() const : const QObjectList &
-
colorTable
() const : QVector<QRgb>
-
connect
(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType ) : QMetaObject::Connection
-
connect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType ) : QMetaObject::Connection
-
connect
(const QObject *, const char *, const char *, Qt::ConnectionType ) const : QMetaObject::Connection
-
connect
(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction , Qt::ConnectionType ) : QMetaObject::Connection
-
connect
(const QObject *, PointerToMemberFunction , Functor ) : QMetaObject::Connection
-
connect
(const QObject *, PointerToMemberFunction , const QObject *, Functor , Qt::ConnectionType ) : QMetaObject::Connection
-
connectNotify
(const QMetaMethod &)
-
createTextureData
(const QVector<QImage *> &) : QVector<uchar> *
-
customEvent
(QEvent *)
-
disconnect
(const QObject *, const char *, const QObject *, const char *) : bool
-
disconnect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) : bool
-
disconnect
(const char *, const QObject *, const char *) const : bool
-
disconnect
(const QObject *, const char *) const : bool
-
disconnect
(const QMetaObject::Connection &) : bool
-
disconnect
(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction ) : bool
-
disconnectNotify
(const QMetaMethod &)
-
drawSliceFrames
() const : bool
-
drawSlices
() const : bool
-
dumpObjectInfo
() const
-
dumpObjectTree
() const
-
dynamicPropertyNames
() const : QList<QByteArray>
-
event
(QEvent *) : bool
-
eventFilter
(QObject *, QEvent *) : bool
-
findChild
(const QString &, Qt::FindChildOptions ) const : T
-
findChildren
(const QString &, Qt::FindChildOptions ) const : QList<T>
-
findChildren
(const QRegularExpression &, Qt::FindChildOptions ) const : QList<T>
-
inherits
(const char *) const : bool
-
installEventFilter
(QObject *)
-
isPositionAbsolute
() const : bool
-
isScalingAbsolute
() const : bool
-
isShadowCasting
() const : bool
-
isSignalConnected
(const QMetaMethod &) const : bool
-
isVisible
() const : bool
-
isWidgetType
() const : bool
-
isWindowType
() const : bool
-
killTimer
(int )
|
-
meshFile
() const : QString
-
metaObject
() const : const QMetaObject *
-
moveToThread
(QThread *)
-
objectName
() const : QString
-
parent
() const : QObject *
-
position
() const : QVector3D
-
preserveOpacity
() const : bool
-
property
(const char *) const : QVariant
-
receivers
(const char *) const : int
-
removeEventFilter
(QObject *)
-
renderSlice
(Qt::Axis , int ) : QImage
-
rotation
() : QQuaternion
-
scaling
() const : QVector3D
-
sender
() const : QObject *
-
senderSignalIndex
() const : int
-
setAlphaMultiplier
(float )
-
setColorTable
(const QVector<QRgb> &)
-
setDrawSliceFrames
(bool )
-
setDrawSlices
(bool )
-
setMeshFile
(const QString &)
-
setObjectName
(const QString &)
-
setParent
(QObject *)
-
setPosition
(const QVector3D &)
-
setPositionAbsolute
(bool )
-
setPreserveOpacity
(bool )
-
setProperty
(const char *, const QVariant &) : bool
-
setRotation
(const QQuaternion &)
-
setRotationAxisAndAngle
(const QVector3D &, float )
-
setScaling
(const QVector3D &)
-
setScalingAbsolute
(bool )
-
setShadowCasting
(bool )
-
setSliceFrameColor
(const QColor &)
-
setSliceFrameGaps
(const QVector3D &)
-
setSliceFrameThicknesses
(const QVector3D &)
-
setSliceFrameWidths
(const QVector3D &)
-
setSliceIndexX
(int )
-
setSliceIndexY
(int )
-
setSliceIndexZ
(int )
-
setSliceIndices
(int , int , int )
-
setSubTextureData
(Qt::Axis , int , const uchar *)
-
setSubTextureData
(Qt::Axis , int , const QImage &)
-
setTextureData
(QVector<uchar> *)
-
setTextureDepth
(int )
-
setTextureDimensions
(int , int , int )
-
setTextureFile
(const QString &)
-
setTextureFormat
(QImage::Format )
-
setTextureHeight
(int )
-
setTextureImage
(const QImage &)
-
setTextureWidth
(int )
-
setUseHighDefShader
(bool )
-
setVisible
(bool )
-
signalsBlocked
() const : bool
-
sliceFrameColor
() const : QColor
-
sliceFrameGaps
() const : QVector3D
-
sliceFrameThicknesses
() const : QVector3D
-
sliceFrameWidths
() const : QVector3D
-
sliceIndexX
() const : int
-
sliceIndexY
() const : int
-
sliceIndexZ
() const : int
-
startTimer
(int , Qt::TimerType ) : int
-
startTimer
(std::chrono::milliseconds , Qt::TimerType ) : int
-
staticMetaObject
:
-
textureData
() const : QVector<uchar> *
-
textureDataWidth
() const : int
-
textureDepth
() const : int
-
textureFile
() const : QString
-
textureFormat
() const : QImage::Format
-
textureHeight
() const : int
-
textureWidth
() const : int
-
thread
() const : QThread *
-
timerEvent
(QTimerEvent *)
-
tr
(const char *, const char *, int ) : QString
-
useHighDefShader
() const : bool
|