提供最终状态。 更多...
import 语句: | import QtQml.StateMachine 1.15 |
Since: | Qt 5.4 |
继承: |
最终状态用于传达 (属于) StateMachine 已完成其工作。当进入最终顶层状态时,状态机的 finished () signal is emitted. In general, when a final substate (a child of a State) is entered, the parent state's finished () signal is emitted. FinalState is part of 声明状态机框架 .
To use a final state, you create a FinalState object and add a transition to it from another state.
import QtQuick 2.0 import QtQml.StateMachine 1.0 as DSM Rectangle { DSM.StateMachine { id: stateMachine initialState: state running: true DSM.State { id: state DSM.TimeoutTransition { targetState: finalState timeout: 200 } } DSM.FinalState { id: finalState } onFinished: console.log("state finished") } }
另请参阅 StateMachine and State .