This page contains a list of all environment variables that Qt Quick 3D supports. The environment variables are primarily meant for testing, but they can also be used to set certain platform specific values.
| 变量 | 描述 | 
|---|---|
								
QT_QUICK3D_DUMP_PERFTIMERS
								
							 | 
							Dumps perf timers. This variable can be used to dump the performance timers with non-zero value. | 
								
QT_QUICK3D_DUMP_RENDERTIMES
								
							 | 
							Dumps render times. This variable can be used to dump the render times with non-zero value. | 
								
QT_QUICK3D_FORCE_OPENGL_BACKEND
								
							 | 
							
								Forces specific OpenGL backend. This integer value can be used to force the use of specific OpenGL backend provided it is supported.
								
  | 
						
								
QT_QUICK3D_DUMP_SHADERS
								
							 | 
							Dump generated shaders. This value can be used to dump the generated shader code for vertex- and fragment shaders with non-zero value. | 
								
QT_QUICK3D_THREAD_COUNT
								
							 | 
							Specifies the amount of thread used by the backend for background processing. This value can be used to set the amount of threads used by the backend for background processing. | 
								
QT_QUICK3D_SHADER_PRECISION
								
							 | 
							
								Specifies default shader precision. This value can be used to control the precision of generated shaders. Possible values are
								
lowp
								
								,
								
mediump
								
								and
								
highp
								
								.
							 | 
						
								
QT_QUICK3D_SAMPLER_PRECISION
								
							 | 
							
								Specifies default shader sampler precision. This value can be used to control the precision of samplers in generated shaders. Possible values are
								
lowp
								
								,
								
mediump
								
								and
								
highp
								
								.
							 |