A Qt Quick application that sends data to and receives it from a compiled ECMAScript data model.
Media Player QML Example (Static) demonstrates how to access data from an ECMAScript data model that is compiled into a C++ class.
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We specify the data model as a value of the
datamodel
属性在
<scxml>
element in
mediaplayer-common/mediaplayer.scxml
:
<scxml xmlns="http://www.w3.org/2005/07/scxml" version="1.0" name="MediaPlayerStateMachine" initial="stopped" datamodel="ecmascript" > <datamodel> <data id="media"/> </datamodel>
We link against the Qt SCXML module by adding the following line to the .pro 文件:
QT += widgets scxml
接着,指定要编译的状态机:
STATECHARTS = ../mediaplayer-common/mediaplayer.scxml
Qt SCXML 编译器
qscxmlc
, is run automatically to generate
statemachine.h
and
statemachine.cpp
, and to add them to the
HEADERS
and
SOURCES
variables for compilation.
We instantiate the generated
MediaPlayerStateMachine
class in
mediaplayer-qml-static.cpp
:
#include "mediaplayer.h" int main(int argc, char *argv[]) { QGuiApplication app(argc, argv); qmlRegisterType<MediaPlayerStateMachine>("MediaPlayerStateMachine", 1, 0, "MediaPlayerStateMachine"); QQmlApplicationEngine engine; engine.load(QUrl(QStringLiteral("qrc:///mediaplayer-qml-static.qml"))); if (engine.rootObjects().isEmpty()) return -1; return app.exec(); }