A Qt Quick application that sends data to and receives it from a compiled ECMAScript data model.
					Media Player QML Example (Static) demonstrates how to access data from an ECMAScript data model that is compiled into a C++ class.
要运行范例从 Qt Creator ,打开 欢迎 模式,然后选择范例从 范例 。更多信息,拜访 构建和运行范例 .
						We specify the data model as a value of the
						
							datamodel
						
						属性在
						
<scxml>
						
						element in
						
							mediaplayer-common/mediaplayer.scxml
						
						:
					
<scxml
    xmlns="http://www.w3.org/2005/07/scxml"
    version="1.0"
    name="MediaPlayerStateMachine"
    initial="stopped"
    datamodel="ecmascript"
>
    <datamodel>
        <data id="media"/>
    </datamodel>
					
					
					We link against the Qt SCXML module by adding the following line to the .pro 文件:
QT += widgets scxml
接着,指定要编译的状态机:
STATECHARTS = ../mediaplayer-common/mediaplayer.scxml
						Qt SCXML 编译器
						
qscxmlc
						
						, is run automatically to generate
						
							statemachine.h
						
						and
						
							statemachine.cpp
						
						, and to add them to the
						
HEADERS
						
						and
						
SOURCES
						
						variables for compilation.
						
					
						We instantiate the generated
						
MediaPlayerStateMachine
						
						class in
						
							mediaplayer-qml-static.cpp
						
						:
					
#include "mediaplayer.h" int main(int argc, char *argv[]) { QGuiApplication app(argc, argv); qmlRegisterType<MediaPlayerStateMachine>("MediaPlayerStateMachine", 1, 0, "MediaPlayerStateMachine"); QQmlApplicationEngine engine; engine.load(QUrl(QStringLiteral("qrc:///mediaplayer-qml-static.qml"))); if (engine.rootObjects().isEmpty()) return -1; return app.exec(); }