A widget-based application that uses a compiled state machine to implement a traffic light.
Traffic Light Example (Static) demonstrates how to connect to the active properties of a state in a state machine that is compiled to a class.
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We link against the Qt SCXML module by adding the following line to the .pro 文件:
QT += qml scxml
接着,指定要编译的状态机:
STATECHARTS = ../trafficlight-common/statemachine.scxml
Qt SCXML 编译器
qscxmlc
, is run automatically to generate
statemachine.h
and
statemachine.cpp
, and to add them to the
HEADERS
and
SOURCES
variables for compilation.
We instantiate the generated
TrafficLightStateMachine
类在
trafficlight-widgets-static.cpp
文件,如下:
#include "statemachine.h" #include "../trafficlight-common/trafficlight.h" #include <QApplication> int main(int argc, char **argv) { QApplication app(argc, argv); TrafficLightStateMachine machine; TrafficLight widget(&machine); widget.show(); machine.start(); return app.exec(); }
In the SCXML file, we specify states for each light: red, yellow, and green. In the
<onentry>
element, we specify the event to send when entering the state and the delay in seconds before sending the event. In the
<transition>
element, we specify the event that triggers the transition to the state specified by the
target
属性:
<state id="red"> <onentry> <send event="startGoingGreen" delay="3s"/> </onentry> <transition event="startGoingGreen" target="redGoingGreen"/> </state> <state id="yellow" initial="greenGoingRed"> <state id="redGoingGreen"> <onentry> <send event="goGreen" delay="1s"/> </onentry> <transition event="goGreen" target="green"/> </state> <state id="greenGoingRed"> <onentry> <send event="goRed" delay="1s"/> </onentry> <transition event="goRed" target="red"/> </state> </state> <state id="green"> <onentry> <send event="startGoingRed" delay="3s"/> </onentry> <transition event="startGoingRed" target="greenGoingRed"/> </state>
We connect to the states as follows:
machine->connectToState(QStringLiteral("red"), widget->redLight(), &LightWidget::switchLight); machine->connectToState(QStringLiteral("redGoingGreen"), widget->redLight(), &LightWidget::switchLight); machine->connectToState(QStringLiteral("yellow"), widget->yellowLight(), &LightWidget::switchLight); machine->connectToState(QStringLiteral("blinking"), widget->yellowLight(), &LightWidget::switchLight); machine->connectToState(QStringLiteral("green"), widget->greenLight(), &LightWidget::switchLight);