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import QtQuick 1.0
/*!
\qmltype ToggleSwitch
\inqmlmodule UIComponents
\brief A component that can be turned on or off
A toggle switch has two states: an \c on and an \c off state. The \c off
state is when the \l on property is set to \c false.
The ToggleSwitch component is part of the \l {UI Components} module.
This documentation is part of the \l{componentset}{UIComponents} example.
*/Item {
id: toggleswitchwidth: background.width; height: background.height/*!
Indicates the state of the switch. If \c false, then the switch is in
the \c off state.
\omit
The \qmlproperty <type> <propertyname> is not necessary as QDoc
will associate this property to the ToggleSwitch
QDoc will not publish the documentation within omit and endomit.
\endomit
*/
property boolon: false/*!
A method to toggle the switch. If the switch is \c on, the toggling it
will turn it \c off. Toggling a switch in the \c off position will
turn it \c on.
*/functiontoggle() {
if (toggleswitch.state=="on")
toggleswitch.state="off";
elsetoggleswitch.state="on";
}
/*!
\internal
An internal function to synchronize the switch's internals. This
function is not for public access. The \internal command will
prevent QDoc from publishing this comment in the public API.
*/functionreleaseSwitch() {
if (knob.x==1) {
if (toggleswitch.state=="off") return;
}
if (knob.x==78) {
if (toggleswitch.state=="on") return;
}
toggle();
}
Rectangle {
id: backgroundwidth: 130; height: 48radius: 48color: "lightsteelblue"MouseArea { anchors.fill: parent; onClicked: toggle() }
}
Rectangle {
id: knobwidth: 48; height: 48radius: widthcolor: "lightblue"MouseArea {
anchors.fill: parentdrag.target: knob; drag.axis: Drag.XAxis; drag.minimumX: 1; drag.maximumX: 78onClicked: toggle()
onReleased: releaseSwitch()
}
}
states: [
State {
name: "on"PropertyChanges { target: knob; x: 78 }
PropertyChanges { target: toggleswitch; on: true }
},
State {
name: "off"PropertyChanges { target: knob; x: 1 }
PropertyChanges { target: toggleswitch; on: false }
}
]
transitions: Transition {
NumberAnimation { properties: "x"; easing.type: Easing.InOutQuad; duration: 200 }
}
}