-
enum
BindingTarget
-
enum
ComparisonFunction
-
enum
ComparisonMode
-
enum
CoordinateDirection
-
enum
CubeMapFace
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enum
DepthStencilMode
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enum
Feature
-
flags
特征
-
enum
Filter
-
enum
MipMapGeneration
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enum
PixelFormat
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enum
PixelType
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enum
SwizzleComponent
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enum
SwizzleValue
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enum
Target
-
enum
TextureFormat
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enum
TextureUnitReset
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enum
WrapMode
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QOpenGLTexture
(Target )
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QOpenGLTexture
(const QImage &, MipMapGeneration )
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~QOpenGLTexture
()
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allocateStorage
()
-
allocateStorage
(PixelFormat , PixelType )
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bind
()
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bind
(uint , TextureUnitReset )
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borderColor
() const : QColor
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borderColor
(float *) const
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borderColor
(int *) const
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borderColor
(unsigned int *) const
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boundTextureId
(BindingTarget ) : GLuint
-
boundTextureId
(uint , BindingTarget ) : GLuint
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comparisonFunction
() const : ComparisonFunction
-
comparisonMode
() const : ComparisonMode
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create
() : bool
-
createTextureView
(Target , TextureFormat , int , int , int , int ) const : QOpenGLTexture *
-
depth
() const : int
-
depthStencilMode
() const : DepthStencilMode
-
destroy
()
-
faces
() const : int
-
format
() const : TextureFormat
-
generateMipMaps
()
-
generateMipMaps
(int , bool )
-
hasFeature
(Feature ) : bool
-
height
() const : int
-
isAutoMipMapGenerationEnabled
() const : bool
-
isBound
() const : bool
-
isBound
(uint ) : bool
-
isCreated
() const : bool
-
isFixedSamplePositions
() const : bool
-
isStorageAllocated
() const : bool
-
isTextureView
() const : bool
-
layers
() const : int
-
levelOfDetailRange
() const : QPair<float, float>
-
levelofDetailBias
() const : float
-
magnificationFilter
() const : Filter
-
maximumAnisotropy
() const : float
-
maximumLevelOfDetail
() const : float
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-
maximumMipLevels
() const : int
-
minMagFilters
() const : QPair<Filter, Filter>
-
minificationFilter
() const : Filter
-
minimumLevelOfDetail
() const : float
-
mipBaseLevel
() const : int
-
mipLevelRange
() const : QPair<int, int>
-
mipLevels
() const : int
-
mipMaxLevel
() const : int
-
release
()
-
release
(uint , TextureUnitReset )
-
samples
() const : int
-
setAutoMipMapGenerationEnabled
(bool )
-
setBorderColor
(QColor )
-
setBorderColor
(float , float , float , float )
-
setBorderColor
(int , int , int , int )
-
setBorderColor
(uint , uint , uint , uint )
-
setComparisonFunction
(ComparisonFunction )
-
setComparisonMode
(ComparisonMode )
-
setCompressedData
(int , int , CubeMapFace , int , const void *, const QOpenGLPixelTransferOptions * const )
-
setCompressedData
(int , int , int , CubeMapFace , int , const void *, const QOpenGLPixelTransferOptions * const )
-
setCompressedData
(int , int , int , const void *, const QOpenGLPixelTransferOptions * const )
-
setCompressedData
(int , int , const void *, const QOpenGLPixelTransferOptions * const )
-
setCompressedData
(int , const void *, const QOpenGLPixelTransferOptions * const )
-
setData
(int , int , CubeMapFace , PixelFormat , PixelType , const void *, const QOpenGLPixelTransferOptions * const )
-
setData
(int , int , int , CubeMapFace , PixelFormat , PixelType , const void *, const QOpenGLPixelTransferOptions * const )
-
setData
(int , int , PixelFormat , PixelType , const void *, const QOpenGLPixelTransferOptions * const )
-
setData
(int , PixelFormat , PixelType , const void *, const QOpenGLPixelTransferOptions * const )
-
setData
(PixelFormat , PixelType , const void *, const QOpenGLPixelTransferOptions * const )
-
setData
(const QImage &, MipMapGeneration )
-
setDepthStencilMode
(DepthStencilMode )
-
setFixedSamplePositions
(bool )
-
setFormat
(TextureFormat )
-
setLayers
(int )
-
setLevelOfDetailRange
(float , float )
-
setLevelofDetailBias
(float )
-
setMagnificationFilter
(Filter )
-
setMaximumAnisotropy
(float )
-
setMaximumLevelOfDetail
(float )
-
setMinMagFilters
(Filter , Filter )
-
setMinificationFilter
(Filter )
-
setMinimumLevelOfDetail
(float )
-
setMipBaseLevel
(int )
-
setMipLevelRange
(int , int )
-
setMipLevels
(int )
-
setMipMaxLevel
(int )
-
setSamples
(int )
-
setSize
(int , int , int )
-
setSwizzleMask
(SwizzleComponent , SwizzleValue )
-
setSwizzleMask
(SwizzleValue , SwizzleValue , SwizzleValue , SwizzleValue )
-
setWrapMode
(WrapMode )
-
setWrapMode
(CoordinateDirection , WrapMode )
-
swizzleMask
(SwizzleComponent ) const : SwizzleValue
-
target
() const : Target
-
textureId
() const : GLuint
-
width
() const : int
-
wrapMode
(CoordinateDirection ) const : WrapMode
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