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import QtQuick 2.0
/*
This is exactly the same as states.qml, except that we have appended
a set of transitions to apply animations when the item changes
between each state.
*/Rectangle {
id: pagewidth: 640; height: 480color: "#343434"Image {
id: userIconx: topLeftRect.x; y: topLeftRect.ysource: "qt-logo.png"
}
Rectangle {
id: topLeftRectanchors { left: parent.left; top: parent.top; leftMargin: 10; topMargin: 20 }
width: 46; height: 54color: "Transparent"; border.color: "Gray"; radius: 6// Clicking in here sets the state to the default state, returning the image to// its initial positionMouseArea { anchors.fill: parent; onClicked: page.state='' }
}
Rectangle {
id: middleRightRectanchors { right: parent.right; verticalCenter: parent.verticalCenter; rightMargin: 20 }
width: 46; height: 54color: "Transparent"; border.color: "Gray"; radius: 6// Clicking in here sets the state to 'middleRight'MouseArea { anchors.fill: parent; onClicked: page.state='middleRight' }
}
Rectangle {
id: bottomLeftRectanchors { left: parent.left; bottom: parent.bottom; leftMargin: 10; bottomMargin: 20 }
width: 46; height: 54color: "Transparent"; border.color: "Gray"; radius: 6// Clicking in here sets the state to 'bottomLeft'MouseArea { anchors.fill: parent; onClicked: page.state='bottomLeft' }
}
states: [
// In state 'middleRight', move the image to middleRightRectState {
name: "middleRight"PropertyChanges { target: userIcon; x: middleRightRect.x; y: middleRightRect.y }
},
// In state 'bottomLeft', move the image to bottomLeftRectState {
name: "bottomLeft"PropertyChanges { target: userIcon; x: bottomLeftRect.x; y: bottomLeftRect.y }
}
]
// ![0]// Transitions define how the properties change when the item moves between each statetransitions: [
// When transitioning to 'middleRight' move x,y over a duration of 1 second,// with OutBounce easing function.Transition {
from: "*"; to: "middleRight"NumberAnimation { properties: "x,y"; easing.type: Easing.OutBounce; duration: 1000 }
},
// When transitioning to 'bottomLeft' move x,y over a duration of 2 seconds,// with InOutQuad easing function.Transition {
from: "*"; to: "bottomLeft"NumberAnimation { properties: "x,y"; easing.type: Easing.InOutQuad; duration: 2000 }
},
// For any other state changes move x,y linearly over duration of 200ms.Transition {
NumberAnimation { properties: "x,y"; duration: 200 }
}
// ![0]
]
}