Melee.qml Example File

demos/maroon/content/towers/Melee.qml
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import QtQuick 2.0 import ".." TowerBase { hp: 4 range: 0.1 damage: 1 rof: 40 income: 0 SpriteSequence { id: sprite width: 64 height: 64 interpolate: false goalSprite: "" Sprite { name: "idle" source: "../gfx/melee-idle.png" frameCount: 8 frameDuration: 250 } Sprite { name: "shoot" source: "../gfx/melee-action.png" frameCount: 2 frameDuration: 200 to: { "idle" : 1 } } } function fire() { shootSound.play() sprite.jumpTo("shoot") } SoundEffect { id: shootSound source: "../audio/melee-action.wav" } }