ValueSource.qml Example File

dashboard/qml/ValueSource.qml
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import QtQuick 2.2 Item { id: valueSource property real kph: 0 property real rpm: 1 property real fuel: 0.85 property string gear: { var g; if (kph == 0) { return "P"; } if (kph < 30) { return "1"; } if (kph < 50) { return "2"; } if (kph < 80) { return "3"; } if (kph < 120) { return "4"; } if (kph < 160) { return "5"; } } property int turnSignal: gear == "P" && !start ? randomDirection() : -1 property real temperature: 0.6 property bool start: true function randomDirection() { return Math.random() > 0.5 ? Qt.LeftArrow : Qt.RightArrow; } SequentialAnimation { running: true loops: 1 // We want a small pause at the beginning, but we only want it to happen once. PauseAnimation { duration: 1000 } PropertyAction { target: valueSource property: "start" value: false } SequentialAnimation { loops: Animation.Infinite ParallelAnimation { NumberAnimation { target: valueSource property: "kph" easing.type: Easing.InOutSine from: 0 to: 30 duration: 3000 } NumberAnimation { target: valueSource property: "rpm" easing.type: Easing.InOutSine from: 1 to: 6.1 duration: 3000 } } ParallelAnimation { // We changed gears so we lost a bit of speed. NumberAnimation { target: valueSource property: "kph" easing.type: Easing.InOutSine from: 30 to: 26 duration: 600 } NumberAnimation { target: valueSource property: "rpm" easing.type: Easing.InOutSine from: 6 to: 2.4 duration: 600 } } ParallelAnimation { NumberAnimation { target: valueSource property: "kph" easing.type: Easing.InOutSine to: 60 duration: 3000 } NumberAnimation { target: valueSource property: "rpm" easing.type: Easing.InOutSine to: 5.6 duration: 3000 } } ParallelAnimation { // We changed gears so we lost a bit of speed. NumberAnimation { target: valueSource property: "kph" easing.type: Easing.InOutSine to: 56 duration: 600 } NumberAnimation { target: valueSource property: "rpm" easing.type: Easing.InOutSine to: 2.3 duration: 600 } } ParallelAnimation { NumberAnimation { target: valueSource property: "kph" easing.type: Easing.InOutSine to: 100 duration: 3000 } NumberAnimation { target: valueSource property: "rpm" easing.type: Easing.InOutSine to: 5.1 duration: 3000 } } ParallelAnimation { // We changed gears so we lost a bit of speed. NumberAnimation { target: valueSource property: "kph" easing.type: Easing.InOutSine to: 96 duration: 600 } NumberAnimation { target: valueSource property: "rpm" easing.type: Easing.InOutSine to: 2.2 duration: 600 } } ParallelAnimation { NumberAnimation { target: valueSource property: "kph" easing.type: Easing.InOutSine to: 140 duration: 3000 } NumberAnimation { target: valueSource property: "rpm" easing.type: Easing.InOutSine to: 6.2 duration: 3000 } } // Start downshifting. // Fifth to fourth gear. ParallelAnimation { NumberAnimation { target: valueSource property: "kph" easing.type: Easing.Linear to: 100 duration: 5000 } NumberAnimation { target: valueSource property: "rpm" easing.type: Easing.InOutSine to: 3.1 duration: 5000 } } // Fourth to third gear. NumberAnimation { target: valueSource property: "rpm" easing.type: Easing.InOutSine to: 5.5 duration: 600 } ParallelAnimation { NumberAnimation { target: valueSource property: "kph" easing.type: Easing.InOutSine to: 60 duration: 5000 } NumberAnimation { target: valueSource property: "rpm" easing.type: Easing.InOutSine to: 2.6 duration: 5000 } } // Third to second gear. NumberAnimation { target: valueSource property: "rpm" easing.type: Easing.InOutSine to: 6.3 duration: 600 } ParallelAnimation { NumberAnimation { target: valueSource property: "kph" easing.type: Easing.InOutSine to: 30 duration: 5000 } NumberAnimation { target: valueSource property: "rpm" easing.type: Easing.InOutSine to: 2.6 duration: 5000 } } NumberAnimation { target: valueSource property: "rpm" easing.type: Easing.InOutSine to: 6.5 duration: 600 } // Second to first gear. ParallelAnimation { NumberAnimation { target: valueSource property: "kph" easing.type: Easing.InOutSine to: 0 duration: 5000 } NumberAnimation { target: valueSource property: "rpm" easing.type: Easing.InOutSine to: 1 duration: 4500 } } PauseAnimation { duration: 5000 } } } }