To write a QML application that will use the gesture plugin, following steps are needed:
Import the QtSensors 5.x module:
import QtSensors 5.0
添加 SensorGesture QML type into your qml file.
      SensorGesture {
          id: sensorGesture
          enabled: false
          onDetected: {
              if (gesture !== oldGesture)
                  count = 0;
              valueText.text = gesture + " " + count;
              oldGesture = gesture;
              count++;
          }
          onEnabledChanged: {
              valueText.text = ""
          }
      }
					
					
						每个
						
							SensorGesture
						
						QML type contains a property called gestures. This example uses an alias
						
gestureId
						
						for this property.
					
      property alias gestureId: sensorGesture.gestures
					
					Then, the gesture or gestures to use can be specified using the alias:
          onSelectedGestureChanged: {
              gesture.enabled = false;
              gesture.gestureId = gestureList.selectedGesture;
              ...
          }
					
					
						A list of all available gestures is accessible through the
						
availableGestures
						
						特性:
					
          ListView {
              id: gestureList
              model: gesture.availableGestures
              ...
          }
					
					文件:
另请参阅 Qt Sensors - ShakeIt QML Example and Qt Sensor Gestures .