lifecycle.h Example File

animation/stickman/lifecycle.h
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#ifndef LIFECYCLE_H #define LIFECYCLE_H #include <Qt> class StickMan; class QStateMachine; class QAnimationGroup; class QState; class QAbstractState; class QAbstractTransition; class QObject; class GraphicsView; class LifeCycle { public: LifeCycle(StickMan *stickMan, GraphicsView *keyEventReceiver); ~LifeCycle(); void setDeathAnimation(const QString &fileName); void addActivity(const QString &fileName, Qt::Key key, QObject *sender = NULL, const char *signal = NULL); void start(); private: QState *makeState(QState *parentState, const QString &animationFileName); StickMan *m_stickMan; QStateMachine *m_machine; QAnimationGroup *m_animationGroup; GraphicsView *m_keyReceiver; QState *m_alive; QState *m_dead; QState *m_idle; }; #endif