mainwindow.cpp Example File

animation/sub-attaq/mainwindow.cpp
/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/
//Own #include "mainwindow.h" #include "graphicsscene.h" //Qt #include <QGraphicsView> #include <QApplication> #include <QMenu> #include <QMenuBar> #include <QLayout> #ifndef QT_NO_OPENGL # include <QtOpenGL/QtOpenGL> #endif MainWindow::MainWindow() : QMainWindow(0) { QMenu *file = menuBar()->addMenu(tr("&File")); QAction *newAction = file->addAction(tr("New Game")); newAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_N)); QAction *quitAction = file->addAction(tr("Quit")); quitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q)); if (QApplication::arguments().contains("-fullscreen")) { scene = new GraphicsScene(0, 0, 750, 400, GraphicsScene::Small); setWindowState(Qt::WindowFullScreen); } else { scene = new GraphicsScene(0, 0, 880, 630); layout()->setSizeConstraint(QLayout::SetFixedSize); } view = new QGraphicsView(scene, this); view->setAlignment(Qt::AlignLeft | Qt::AlignTop); scene->setupScene(newAction, quitAction); #ifndef QT_NO_OPENGL QGLWidget *glWidget = new QGLWidget(QGLFormat(QGL::SampleBuffers)); if (glWidget->context()->isValid()) { view->setViewport(glWidget); } else { qWarning("Unable to create an Open GL context with sample buffers, not using Open GL."); delete glWidget; } #endif setCentralWidget(view); }