The QOpenGLDebugMessage class wraps an OpenGL debug message. 更多...
头: | #include <QOpenGLDebugMessage> |
qmake: | QT += gui |
Since: | Qt 5.1 |
注意: 此类的所有函数 可重入 .
flags | Severities |
enum | Severity { InvalidSeverity, HighSeverity, MediumSeverity, LowSeverity, NotificationSeverity, AnySeverity } |
enum | 源 { InvalidSource, APISource, WindowSystemSource, ShaderCompilerSource, ..., AnySource } |
flags | 源 |
enum | Type { InvalidType, ErrorType, DeprecatedBehaviorType, UndefinedBehaviorType, ..., AnyType } |
flags | 类型 |
QOpenGLDebugMessage () | |
QOpenGLDebugMessage (const QOpenGLDebugMessage & debugMessage ) | |
~QOpenGLDebugMessage () | |
GLuint | id () const |
QString | message () const |
QOpenGLDebugMessage::Severity | severity () const |
QOpenGLDebugMessage::Source | source () const |
void | swap (QOpenGLDebugMessage & debugMessage ) |
QOpenGLDebugMessage::Type | type () const |
bool | operator!= (const QOpenGLDebugMessage & debugMessage ) const |
QOpenGLDebugMessage & | operator= (const QOpenGLDebugMessage & debugMessage ) |
QOpenGLDebugMessage & | operator= (QOpenGLDebugMessage && debugMessage ) |
bool | operator== (const QOpenGLDebugMessage & debugMessage ) const |
QOpenGLDebugMessage | createApplicationMessage (const QString & text , GLuint id = 0, QOpenGLDebugMessage::Severity severity = NotificationSeverity, QOpenGLDebugMessage::Type type = OtherType) |
QOpenGLDebugMessage | createThirdPartyMessage (const QString & text , GLuint id = 0, QOpenGLDebugMessage::Severity severity = NotificationSeverity, QOpenGLDebugMessage::Type type = OtherType) |
QDebug | operator<< (QDebug debug , QOpenGLDebugMessage::Source source ) |
QDebug | operator<< (QDebug debug , QOpenGLDebugMessage::Type type ) |
QDebug | operator<< (QDebug debug , QOpenGLDebugMessage::Severity severity ) |
QDebug | operator<< (QDebug debug , const QOpenGLDebugMessage & message ) |
The QOpenGLDebugMessage class wraps an OpenGL debug message.
Debug messages are usually created by the OpenGL server and then read by OpenGL clients (either from the OpenGL internal debug log, or logged in real-time). A debug message has a textual representation, a vendor-specific numeric id, a source, a type and a severity.
It's also possible for applications or third-party libraries and toolkits to create and insert messages in the debug log. In order to do so, you can use the createApplicationMessage () 或 createThirdPartyMessage () static functions.
另请参阅 QOpenGLDebugLogger .
The Severity enum defines the severity of the debug message.
常量 | 值 | 描述 |
---|---|---|
QOpenGLDebugMessage::InvalidSeverity
|
0x00000000
|
The severity of the message is invalid; this is the severity of a default-constructed QOpenGLDebugMessage 对象。 |
QOpenGLDebugMessage::HighSeverity
|
0x00000001
|
The message has a high severity. |
QOpenGLDebugMessage::MediumSeverity
|
0x00000002
|
The message has a medium severity. |
QOpenGLDebugMessage::LowSeverity
|
0x00000004
|
The message has a low severity. |
QOpenGLDebugMessage::NotificationSeverity
|
0x00000008
|
The message is a notification. |
QOpenGLDebugMessage::AnySeverity
|
0xffffffff
|
This value corresponds to a mask of all possible message severities. |
The Severities type is a typedef for QFlags <Severity>. It stores an OR combination of Severity values.
The Source enum defines the source of the debug message.
常量 | 值 | 描述 |
---|---|---|
QOpenGLDebugMessage::InvalidSource
|
0x00000000
|
The source of the message is invalid; this is the source of a default-constructed QOpenGLDebugMessage 对象。 |
QOpenGLDebugMessage::APISource
|
0x00000001
|
The message was generated in response to OpenGL API calls. |
QOpenGLDebugMessage::WindowSystemSource
|
0x00000002
|
The message was generated by the window system. |
QOpenGLDebugMessage::ShaderCompilerSource
|
0x00000004
|
The message was generated by the shader compiler. |
QOpenGLDebugMessage::ThirdPartySource
|
0x00000008
|
The message was generated by a third party, for instance an OpenGL framework a or debugging toolkit. |
QOpenGLDebugMessage::ApplicationSource
|
0x00000010
|
The message was generated by the application itself. |
QOpenGLDebugMessage::OtherSource
|
0x00000020
|
The message was generated by a source not included in this enumeration. |
QOpenGLDebugMessage::AnySource
|
0xffffffff
|
This value corresponds to a mask of all possible message sources. |
The Sources type is a typedef for QFlags <Source>. It stores an OR combination of Source values.
The Type enum defines the type of the debug message.
常量 | 值 | 描述 |
---|---|---|
QOpenGLDebugMessage::InvalidType
|
0x00000000
|
The type of the message is invalid; this is the type of a default-constructed QOpenGLDebugMessage 对象。 |
QOpenGLDebugMessage::ErrorType
|
0x00000001
|
The message represents an error. |
QOpenGLDebugMessage::DeprecatedBehaviorType
|
0x00000002
|
The message represents an usage of deprecated behavior. |
QOpenGLDebugMessage::UndefinedBehaviorType
|
0x00000004
|
The message represents an usage of undefined behavior. |
QOpenGLDebugMessage::PortabilityType
|
0x00000008
|
The message represents an usage of vendor-specific behavior, that might pose portability concerns. |
QOpenGLDebugMessage::PerformanceType
|
0x00000010
|
The message represents a performance issue. |
QOpenGLDebugMessage::OtherType
|
0x00000020
|
The message represents a type not included in this enumeration. |
QOpenGLDebugMessage::MarkerType
|
0x00000040
|
The message represents a marker in the debug log. |
QOpenGLDebugMessage::GroupPushType
|
0x00000080
|
The message represents a debug group push operation. |
QOpenGLDebugMessage::GroupPopType
|
0x00000100
|
The message represents a debug group pop operation. |
QOpenGLDebugMessage::AnyType
|
0xffffffff
|
This value corresponds to a mask of all possible message types. |
The Types type is a typedef for QFlags <Type>. It stores an OR combination of Type values.
Constructs a debug message with an empty message string, id set to 0, source set to InvalidSource , type set to InvalidType , and severity set to InvalidSeverity .
注意: This constructor should not be used to create a debug message; instead, use the createApplicationMessage () 或 createThirdPartyMessage () static functions.
另请参阅 createApplicationMessage () 和 createThirdPartyMessage ().
构造调试消息作为副本为 debugMessage .
另请参阅 operator= ().
销毁此调试消息。
[static]
QOpenGLDebugMessage
QOpenGLDebugMessage::
createApplicationMessage
(const
QString
&
text
,
GLuint
id
= 0,
QOpenGLDebugMessage::Severity
severity
= NotificationSeverity,
QOpenGLDebugMessage::Type
type
= OtherType)
Constructs and returns a debug message with text as its text, id as id, severity as severity, and type as type. The message source will be set to ApplicationSource .
另请参阅 QOpenGLDebugLogger::logMessage () 和 createThirdPartyMessage ().
[static]
QOpenGLDebugMessage
QOpenGLDebugMessage::
createThirdPartyMessage
(const
QString
&
text
,
GLuint
id
= 0,
QOpenGLDebugMessage::Severity
severity
= NotificationSeverity,
QOpenGLDebugMessage::Type
type
= OtherType)
Constructs and returns a debug message with text as its text, id as id, severity as severity, and type as type. The message source will be set to ThirdPartySource .
另请参阅 QOpenGLDebugLogger::logMessage () 和 createApplicationMessage ().
Returns the id of the debug message. Ids are generally vendor-specific.
Returns the textual message contained by this debug message.
Returns the severity of the debug message.
Returns the source of the debug message.
Swaps the message debugMessage with this message. This operation is very fast and never fails.
Returns the type of the debug message.
返回
true
if this message is different from
debugMessage
,或 false 否则。
另请参阅 operator== ().
Assigns the message debugMessage to this object, and returns a reference to the copy.
移动赋值 debugMessage 到此对象。
返回
true
if this debug message is equal to
debugMessage
, or false otherwise. Two debugging messages are equal if they have the same textual message, the same id, the same source, the same type and the same severity.
另请参阅 operator!= ().
Writes the source source 到 debug 对象 debug 为调试目的。
Writes the type type 到 debug 对象 debug 为调试目的。
Writes the severity severity 到 debug 对象 debug 为调试目的。
Writes the message message 到 debug 对象 debug 为调试目的。