QSGFlatColorMaterial Class

The QSGFlatColorMaterial class provides a convenient way of rendering solid colored geometry in the scene graph. 更多...

头: #include <QSGFlatColorMaterial>
qmake: QT += quick
继承: QSGMaterial

公共函数

QSGFlatColorMaterial ()
const QColor & color () const
void setColor (const QColor & color )

详细描述

The QSGFlatColorMaterial class provides a convenient way of rendering solid colored geometry in the scene graph.

警告: This utility class is only functional when running with the OpenGL backend of the Qt Quick scenegraph.

The flat color material will fill every pixel in a geometry using a solid color. The color can contain transparency.

The geometry to be rendered with a flat color material requires vertices in attribute location 0 in the QSGGeometry object to render correctly. The QSGGeometry::defaultAttributes_Point2D () returns an attribute set compatible with this material.

The flat color material respects both current opacity and current matrix when updating its rendering state.

成员函数文档编制

QSGFlatColorMaterial:: QSGFlatColorMaterial ()

Constructs a new flat color material.

The default color is white.

const QColor &QSGFlatColorMaterial:: color () const

Returns this flat color material's color.

The default color is white.

另请参阅 setColor ().

void QSGFlatColorMaterial:: setColor (const QColor & color )

Sets this flat color material's color to color .

另请参阅 color ().