scenemodifier.h Example File

basicshapes-cpp/scenemodifier.h
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#ifndef SCENEMODIFIER_H #define SCENEMODIFIER_H #include <QtCore/QObject> #include <Qt3DCore/qentity.h> #include <Qt3DCore/qtransform.h> #include <Qt3DExtras/QTorusMesh> #include <Qt3DExtras/QConeMesh> #include <Qt3DExtras/QCylinderMesh> #include <Qt3DExtras/QCuboidMesh> #include <Qt3DExtras/QPlaneMesh> #include <Qt3DExtras/QSphereMesh> #include <Qt3DExtras/QPhongMaterial> class SceneModifier : public QObject { Q_OBJECT public: explicit SceneModifier(Qt3DCore::QEntity *rootEntity); ~SceneModifier(); public slots: void enableTorus(bool enabled); void enableCone(bool enabled); void enableCylinder(bool enabled); void enableCuboid(bool enabled); void enablePlane(bool enabled); void enableSphere(bool enabled); private: Qt3DCore::QEntity *m_rootEntity; Qt3DExtras::QTorusMesh *m_torus; Qt3DCore::QEntity *m_coneEntity; Qt3DCore::QEntity *m_cylinderEntity; Qt3DCore::QEntity *m_torusEntity; Qt3DCore::QEntity *m_cuboidEntity; Qt3DCore::QEntity *m_planeEntity; Qt3DCore::QEntity *m_sphereEntity; }; #endif // SCENEMODIFIER_H