Qt 3D Extras C++ 类

Qt 3D Extras 模块提供一套预构建元素,以帮助您入门 Qt 3D。 更多...

此模块在开发且可能改变。

名称空间

Qt3DExtras 包含来自 Qt3DExtras 模块的类

Qt3DExtras::QAbstractCameraController Basic functionality for camera controllers
Qt3DExtras::QConeGeometry Allows creation of a cone in 3D space. * * * * * The QConeGeometry class is most commonly used internally by the QConeMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. The class * allows for creation of both a cone and a truncated cone
Qt3DExtras::QConeMesh 锥形网格
Qt3DExtras::QCuboidGeometry Allows creation of a cuboid in 3D space. * * * * * The QCuboidGeometry class is most commonly used internally by the QCuboidMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses
Qt3DExtras::QCuboidMesh 长方体网格
Qt3DExtras::QCylinderGeometry Allows creation of a cylinder in 3D space. * * * * * The QCylinderGeometry class is most commonly used internally by the QCylinderMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses
Qt3DExtras::QCylinderMesh 圆柱体网格
Qt3DExtras::QDiffuseSpecularMaterial Default implementation of the phong lighting effect
Qt3DExtras::QExtrudedTextGeometry Allows creation of a 3D extruded text in 3D space
Qt3DExtras::QExtrudedTextMesh A 3D extruded Text mesh
Qt3DExtras::QFirstPersonCameraController Allows controlling the scene camera from the first person perspective
Qt3DExtras::QForwardRenderer Default FrameGraph implementation of a forward renderer
Qt3DExtras::QGoochMaterial Material that implements the Gooch shading model, popular in CAD and CAM applications
Qt3DExtras::QMetalRoughMaterial Default implementation of PBR lighting
Qt3DExtras::QMorphPhongMaterial Default implementation of the phong lighting effect
Qt3DExtras::QOrbitCameraController Allows controlling the scene camera along orbital path
Qt3DExtras::QPerVertexColorMaterial Default implementation for rendering the color properties set for each vertex
Qt3DExtras::QPlaneGeometry Allows creation of a plane in 3D space. * * * * The QPlaneGeometry class is most commonly used internally by the QPlaneMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses
Qt3DExtras::QPlaneMesh A square planar mesh
Qt3DExtras::QSkyboxEntity Qt3DExtras::QSkyboxEntity is a convenience Qt3DCore::QEntity subclass that can be used to insert a skybox in a 3D scene
Qt3DExtras::QSphereGeometry Allows creation of a sphere in 3D space. * * * * * The QSphereGeometry class is most commonly used internally by the QSphereMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses
Qt3DExtras::QSphereMesh A spherical mesh
Qt3DExtras::QText2DEntity Allows creation of a 2D text in 3D space
Qt3DExtras::QTextureMaterial Default implementation of a simple unlit texture material
Qt3DExtras::QTorusGeometry Allows creation of a torus in 3D space. * * * * * The QTorusGeometry class is most commonly used internally by the QTorusMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses
Qt3DExtras::QTorusMesh 环形网格

详细描述

This module is still in development but is available as a technology preview. This means it is unstable, likely to change and provided as a convenience only.

#include <Qt3DExtras>
					

To link against the corresponding C++ library, add the following to your qmake project file:

QT += 3dextras
					

类、类型和函数的声明在 Qt3DExtras 名称空间。

概述

材质

Qt3DExtras::QDiffuseSpecularMaterial Default implementation of the phong lighting effect
Qt3DExtras::QGoochMaterial Material that implements the Gooch shading model, popular in CAD and CAM applications
Qt3DExtras::QMetalRoughMaterial Default implementation of PBR lighting
Qt3DExtras::QMorphPhongMaterial Default implementation of the phong lighting effect
Qt3DExtras::QPerVertexColorMaterial Default implementation for rendering the color properties set for each vertex
Qt3DExtras::QTextureMaterial Default implementation of a simple unlit texture material

Meshes and Geometries

Qt3DExtras::QConeGeometry Allows creation of a cone in 3D space. * * * * * The QConeGeometry class is most commonly used internally by the QConeMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses. The class * allows for creation of both a cone and a truncated cone
Qt3DExtras::QConeMesh 锥形网格
Qt3DExtras::QCuboidGeometry Allows creation of a cuboid in 3D space. * * * * * The QCuboidGeometry class is most commonly used internally by the QCuboidMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses
Qt3DExtras::QCuboidMesh 长方体网格
Qt3DExtras::QCylinderGeometry Allows creation of a cylinder in 3D space. * * * * * The QCylinderGeometry class is most commonly used internally by the QCylinderMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses
Qt3DExtras::QCylinderMesh 圆柱体网格
Qt3DExtras::QPlaneGeometry Allows creation of a plane in 3D space. * * * * The QPlaneGeometry class is most commonly used internally by the QPlaneMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses
Qt3DExtras::QPlaneMesh A square planar mesh
Qt3DExtras::QSphereGeometry Allows creation of a sphere in 3D space. * * * * * The QSphereGeometry class is most commonly used internally by the QSphereMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses
Qt3DExtras::QSphereMesh A spherical mesh
Qt3DExtras::QTorusGeometry Allows creation of a torus in 3D space. * * * * * The QTorusGeometry class is most commonly used internally by the QTorusMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses
Qt3DExtras::QTorusMesh 环形网格

Camera Controllers

Qt3DExtras::QFirstPersonCameraController Allows controlling the scene camera from the first person perspective
Qt3DExtras::QOrbitCameraController Allows controlling the scene camera along orbital path

Entities

FrameGraphs

Window

注意: The Quick3DExtras module also specifies a Qt3DExtras::Quick::Qt3DQuickWindow.

参考