Wave.qml Example File

wave/Wave.qml
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import Qt3D.Core 2.0 import Qt3D.Render 2.0 import Qt3D.Extras 2.0 Entity { id: root property real x: 0.0 property real y: 0.0 property real z: 0.0 property real scale: 1.0 property real theta: 0.0 property real phi: 0.0 property color tint: Qt.rgba( 0.0, 0.0, 0.0, 1.0 ) property real intensity: 0.3 property alias wireframe: material.wireframe property Layer layer: null components: [ transform, mesh, material, layer ] Transform { id: transform translation: Qt.vector3d(root.x, root.y, root.z); rotation: fromEulerAngles(root.theta, root.phi) scale: root.scale } WaveMaterial { id: material ambient: Qt.rgba( root.tint.r, root.tint.g, root.tint.b, 1.0 ) // Set color tint diffuse: Qt.rgba( root.intensity, root.intensity, root.intensity, 1.0 ) // Set how bright the wave is } PlaneMesh { id: mesh width: 25.0 height: 5.0 meshResolution: Qt.size( 125, 50 ) } }