QAbstractAnimationClip 类

( Qt3DAnimation::QAbstractAnimationClip )

QAbstractAnimationClip is the base class for types providing key frame animation data. 更多...

头: #include <QAbstractAnimationClip>
qmake: QT += 3danimation
Since: Qt 5.9
继承: Qt3DCore::QNode
继承者: Qt3DAnimation::QAnimationClip and Qt3DAnimation::QAnimationClipLoader

特性

公共函数

virtual ~QAbstractAnimationClip ()
float duration () const

信号

void durationChanged (float duration )

静态公共成员

const QMetaObject staticMetaObject

额外继承成员

详细描述

QAbstractAnimationClip is the base class for types providing key frame animation data.

To utilise the key frame animation framework in the Qt 3D Animation module the animator component in use needs to be provided with the key frame animation data. The animation data is provided by one of the concrete subclasses of QAbstractAnimationClip :

QAnimationClip should be used when you want to create the animation data programmatically within your application. The actual data is set with a QAnimationClipData value type.

If you are loading baked animation data from a file, e.g. as created by an artist, then use the QAnimationClipLoader class and set its source 特性。

Once the animation clip has been populated with data using the above methods, the read-only duration property will be updated by the Qt 3D Animation backend.

The typical usage of animation clips is:

auto animator = new QClipAnimator();
auto clip = new QAnimationClipLoader();
clip->setSource(QUrl::fromLocalFile("bounce.json"));
animator->setClip(clip);
animator->setChannelMapper(...);
animator->setRunning(true);
					

Animation clips are also used as the leaf node values in animation blend trees:

// Create leaf nodes of blend tree
auto slideClipValue = new QClipBlendValue(
    new QAnimationClipLoader(QUrl::fromLocalFile("slide.json")));
auto bounceClipValue = new QClipBlendValue(
    new QAnimationClipLoader(QUrl::fromLocalFile("bounce.json")));
// Create blend tree inner node
auto additiveNode = new QAdditiveClipBlend();
additiveNode->setBaseClip(slideClipValue);
additiveNode->setAdditiveClip(bounceClipValue);
additiveNode->setAdditiveFactor(0.5f);
// Run the animator
auto animator = new QBlendedClipAnimator();
animator->setBlendTree(additiveNode);
animator->setChannelMapper(...);
animator->setRunning(true);
					

另请参阅 QAnimationClip and QAnimationClipLoader .

特性文档编制

duration : const float

Holds the duration of the animation clip in seconds. Gets updated once the animation data is provided to Qt 3D using one of the concrete subclasses.

访问函数:

float duration () const

通知程序信号:

void durationChanged (float duration )

成员函数文档编制

[虚拟] QAbstractAnimationClip:: ~QAbstractAnimationClip ()

Destroys this animation clip.