允许将裁剪内通道映射到应用程序对象特性。 更多...
头: | #include <QChannelMapper> |
qmake: | QT += 3danimation |
继承: | Qt3DCore::QNode |
QChannelMapper (Qt3DCore::QNode * parent = nullptr) | |
virtual | ~QChannelMapper () |
void | addMapping (Qt3DAnimation::QAbstractChannelMapping * 映射 ) |
QVector<Qt3DAnimation::QAbstractChannelMapping *> | mappings () const |
void | removeMapping (Qt3DAnimation::QAbstractChannelMapping * 映射 ) |
const QMetaObject | staticMetaObject |
QChannelMapper (Qt3DAnimation::QChannelMapperPrivate & dd , Qt3DCore::QNode * parent = nullptr) |
允许将裁剪内通道映射到应用程序对象特性。
Default constructs an instance of QChannelMapper.
[protected]
QChannelMapper::
QChannelMapper
(
Qt3DAnimation::QChannelMapperPrivate
&
dd
,
Qt3DCore::QNode
*
parent
= nullptr)
Default constructs an instance of QChannelMapper.
[虚拟]
QChannelMapper::
~QChannelMapper
()
Destroys the instance of QChannelMapper. The destructor is virtual.