A spherical mesh. 更多...
| 头: | #include <Qt3DExtras/QSphereMesh> | 
| qmake: | QT += 3dextras | 
| 实例化: | SphereMesh | 
| 继承: | Qt3DRender::QGeometryRenderer | 
| QSphereMesh (Qt3DCore::QNode * parent = nullptr) | |
| bool | generateTangents () const | 
| float | radius () const | 
| int | rings () const | 
| int | slices () const | 
| void | setGenerateTangents (bool gen ) | 
| void | setRadius (float radius ) | 
| void | setRings (int rings ) | 
| void | setSlices (int slices ) | 
| void | generateTangentsChanged (bool generateTangents ) | 
| void | radiusChanged (float radius ) | 
| void | ringsChanged (int rings ) | 
| void | slicesChanged (int slices ) | 
| const QMetaObject | staticMetaObject | 
* * * * * * *
A spherical mesh.
Holds the value of the automatic tangent vectors generation flag. Tangent vectors are orthogonal to normal vectors.
访问函数:
| bool | generateTangents () const | 
| void | setGenerateTangents (bool gen ) | 
通知程序信号:
| void | generateTangentsChanged (bool generateTangents ) | 
Holds the radius of the sphere.
访问函数:
| float | radius () const | 
| void | setRadius (float radius ) | 
通知程序信号:
| void | radiusChanged (float radius ) | 
Holds the number of rings in the mesh.
访问函数:
| int | rings () const | 
| void | setRings (int rings ) | 
通知程序信号:
| void | ringsChanged (int rings ) | 
Holds the number of slices in the mesh.
访问函数:
| int | slices () const | 
| void | setSlices (int slices ) | 
通知程序信号:
| void | slicesChanged (int slices ) | 
构造新的 QSphereMesh with parent .