FbxGeometryLoader Class

( Qt3DRender::FbxGeometryLoader )

重实现公共函数

virtual Qt3DRender::QGeometry * geometry () const
virtual bool load (QIODevice * ioDev , const QString & subMesh = QString())

保护函数

void processMesh (int * mesh )
void processNode (int * node )
void recurseNodes ()

成员函数文档编制

[virtual] Qt3DRender::QGeometry *FbxGeometryLoader:: geometry () const

Gives the list of attributes that can be used to render a 3D form. Returns a pointer to the geometry object.

[virtual] bool FbxGeometryLoader:: load ( QIODevice * ioDev , const QString & subMesh = QString())

加载指定 subMesh using a device ioDev 。返回 true 当成功时, false 否则。

[protected] void FbxGeometryLoader:: processMesh ( int * mesh )

Process all vertices of the specified mesh .

[protected] void FbxGeometryLoader:: processNode ( int * node )

If the parameter node has the attribute eMesh, process the Mesh. If not, process the children of that node.

[protected] void FbxGeometryLoader:: recurseNodes ()

Traverse the node hierarchy and process the children of each node.