QComponent to issue work for the compute shader on GPU. 更多...
头: | #include <QComputeCommand> |
qmake: | QT += 3drender |
Since: | Qt 5.7 |
实例化: | ComputeCommand |
继承: | Qt3DCore::QComponent |
QComputeCommand (Qt3DCore::QNode * parent = nullptr) | |
int | workGroupX () const |
int | workGroupY () const |
int | workGroupZ () const |
void | setWorkGroupX (int workGroupX ) |
void | setWorkGroupY (int workGroupY ) |
void | setWorkGroupZ (int workGroupZ ) |
void | workGroupXChanged () |
void | workGroupYChanged () |
void | workGroupZChanged () |
const QMetaObject | staticMetaObject |
QComponent to issue work for the compute shader on GPU.
A Qt3DRender::QComputeCommand is used to issue work for the compute shader. The compute shader is specified in the QMaterial component of the same entity the QComputeCommand is added to. The workGroupX , workGroupY and workGroupZ properties specify the work group sizes for the compute shader invocation. Qt3DRender::QDispatchCompute node needs to be present in the FrameGraph to actually issue the commands.
注意: If the rendering policy is set to Qt3DRender::QRenderSettings::OnDemand and there are no changes to the scene, the ComputeCommand will not be invoked repeatedly. The Qt3DRender::QRenderSettings::Always render policy must be set for the ComputeCommand to be repeatedly invoked if there are no other changes to the scene that triggers rendering a new frame.
Specifies X workgroup size.
访问函数:
int | workGroupX () const |
void | setWorkGroupX (int workGroupX ) |
通知程序信号:
void | workGroupXChanged () |
Specifies Y workgroup size.
访问函数:
int | workGroupY () const |
void | setWorkGroupY (int workGroupY ) |
通知程序信号:
void | workGroupYChanged () |
Specifies Z workgroup size.
访问函数:
int | workGroupZ () const |
void | setWorkGroupZ (int workGroupZ ) |
通知程序信号:
void | workGroupZChanged () |
The constructor creates a new Qt3DRender::QComputeCommand instance with the specified parent .
[slot]
void
QComputeCommand::
setWorkGroupX
(
int
workGroupX
)
Sets the workgroup for the first dimension to workGroupX .
注意: setter 函数对于特性 workGroupX .
另请参阅 workGroupX ().
[slot]
void
QComputeCommand::
setWorkGroupY
(
int
workGroupY
)
Sets the workgroup for the second dimension to workGroupY .
注意: setter 函数对于特性 workGroupY .
另请参阅 workGroupY ().
[slot]
void
QComputeCommand::
setWorkGroupZ
(
int
workGroupZ
)
Sets the workgroup for the third dimension to workGroupZ .
注意: setter 函数对于特性 workGroupZ .
另请参阅 workGroupZ ().