Encapsulate an environment light object in a Qt 3D scene. 更多...
头: | #include <QEnvironmentLight> |
qmake: | QT += 3drender |
Since: | Qt 5.9 |
实例化: | EnvironmentLight |
继承: | Qt3DCore::QComponent |
QEnvironmentLight (Qt3DCore::QNode * parent = nullptr) | |
virtual | ~QEnvironmentLight () |
Qt3DRender::QAbstractTexture * | irradiance () const |
Qt3DRender::QAbstractTexture * | specular () const |
void | setIrradiance (Qt3DRender::QAbstractTexture * irradiance ) |
void | setSpecular (Qt3DRender::QAbstractTexture * specular ) |
void | irradianceChanged (Qt3DRender::QAbstractTexture * environmentIrradiance ) |
void | specularChanged (Qt3DRender::QAbstractTexture * environmentSpecular ) |
const QMetaObject | staticMetaObject |
Encapsulate an environment light object in a Qt 3D scene.
QEnvironmentLight uses cubemaps to implement image-based lighting (IBL), a technique often used in conjunction with physically-based rendering (PBR). The cubemaps are typically expected be based on high dynamic range (HDR) images, with a suitable OpenGL format (such as RGBA16F) that can handle the increased range of values.
There are a variety of tools that can be used to produce the cubemaps needed by QEnvironmentLight . Some examples include
HDRI Haven provides many CC0-licensed HDR images that can be used as source material for the above tools.
Holds the current environment irradiance map texture.
By default, the environment irradiance texture is null.
访问函数:
Qt3DRender::QAbstractTexture * | irradiance () const |
void | setIrradiance (Qt3DRender::QAbstractTexture * irradiance ) |
通知程序信号:
void | irradianceChanged (Qt3DRender::QAbstractTexture * environmentIrradiance ) |
Holds the current environment specular map texture.
By default, the environment specular texture is null.
访问函数:
Qt3DRender::QAbstractTexture * | specular () const |
void | setSpecular (Qt3DRender::QAbstractTexture * specular ) |
通知程序信号:
void | specularChanged (Qt3DRender::QAbstractTexture * environmentSpecular ) |
Default constructs an instance of QEnvironmentLight.
[虚拟]
QEnvironmentLight::
~QEnvironmentLight
()
Destroys the instance of QEnvironmentLight. The destructor is virtual.