A custom mesh loader. 更多...
头: | #include <Qt3DRender/QMesh> |
qmake: | QT += 3drender |
实例化: | Mesh |
继承: | Qt3DRender::QGeometryRenderer |
enum | Status { None, Loading, Ready, Error } |
QMesh (Qt3DCore::QNode * parent = nullptr) | |
QString | meshName () const |
QUrl | source () const |
Qt3DRender::QMesh::Status | status () const |
void | setMeshName (const QString & meshName ) |
void | setSource (const QUrl & source ) |
void | meshNameChanged (const QString & meshName ) |
void | sourceChanged (const QUrl & source ) |
void | statusChanged (Qt3DRender::QMesh::Status status ) |
const QMetaObject | staticMetaObject |
A custom mesh loader.
Loads mesh data from external files in a variety of formats. Qt3DRender::QMesh loads data into a single mesh.
In Qt3D 5.9, QMesh supports the following formats:
QMesh will also support the following format if the SDK is installed and the fbx geometry loader plugin is built and found:
If you wish to load an entire scene made of several objects, you should rather use the Qt3DRender::QSceneLoader 代替。
另请参阅 Qt3DRender::QSceneLoader .
This enum identifies the status of shader used.
常量 | 值 | 描述 |
---|---|---|
Qt3DRender::QMesh::None
|
0
|
A source mesh hasn't been assigned a source yet |
Qt3DRender::QMesh::Loading
|
1
|
The mesh geometry is loading |
Qt3DRender::QMesh::Ready
|
2
|
The mesh geometry was successfully loaded |
Qt3DRender::QMesh::Error
|
3
|
An error occurred while loading the mesh |
Holds the name of the mesh.
访问函数:
QString | meshName () const |
void | setMeshName (const QString & meshName ) |
通知程序信号:
void | meshNameChanged (const QString & meshName ) |
保持 source url to the file containing the custom mesh.
访问函数:
QUrl | source () const |
void | setSource (const QUrl & source ) |
通知程序信号:
void | sourceChanged (const QUrl & source ) |
Holds the status of the mesh loading.
访问函数:
Qt3DRender::QMesh::Status | status () const |
通知程序信号:
void | statusChanged (Qt3DRender::QMesh::Status status ) |
另请参阅 Qt3DRender::QMesh::Status .
构造新的 QMesh with parent .