Details of a hit when casting a ray through a model. 更多...
头: | #include <QRayCasterHit> |
qmake: | QT += 3drender |
Since: | Qt 5.11 |
enum | HitType { TriangleHit, LineHit, PointHit, EntityHit } |
QRayCasterHit () | |
QRayCasterHit (QRayCasterHit::HitType type , Qt3DCore::QNodeId id , float distance , const QVector3D & localIntersect , const QVector3D & worldIntersect , uint primitiveIndex , uint v1 , uint v2 , uint v3 ) | |
QRayCasterHit (const Qt3DRender::QRayCasterHit & other ) | |
~QRayCasterHit () | |
float | distance () const |
Qt3DCore::QEntity * | entity () const |
Qt3DCore::QNodeId | entityId () const |
QVector3D | localIntersection () const |
uint | primitiveIndex () const |
Qt3DRender::QRayCasterHit::HitType | type () const |
uint | vertex1Index () const |
uint | vertex2Index () const |
uint | vertex3Index () const |
QVector3D | worldIntersection () const |
Qt3DRender::QRayCasterHit & | operator= (const Qt3DRender::QRayCasterHit & other ) |
const QMetaObject | staticMetaObject |
Details of a hit when casting a ray through a model.
Qt3DRender::QRayCasterHit contains the details of a successful hit when casting a ray through a model using a Qt3DRender::QRayCaster or Qt3DRender::QScreenRayCaster 组件。
另请参阅 Qt3DRender::QRayCaster , Qt3DRender::QScreenRayCaster ,和 Qt3DRender::QPickingSettings .
Specifies type of hit that was returned. This is controlled using QPickingSettings .
常量 | 值 | 描述 |
---|---|---|
Qt3DRender::QRayCasterHit::TriangleHit
|
0
|
The picked primitive was a triangle and the vertex indices refer to the three points making up the triangle |
Qt3DRender::QRayCasterHit::LineHit
|
1
|
The picked primitive was a line segment, and the first two vertices refer to the two points making up the line |
Qt3DRender::QRayCasterHit::PointHit
|
2
|
The picked primitive was a single point; all 3 vertex indices will be undefined |
Qt3DRender::QRayCasterHit::EntityHit
|
3
|
Only the bounding volume was considered; the primitive and vertex indices will be undefined |
Default constructs an instance of QRayCasterHit.
Default constructs an instance of QRayCasterHit.
Default constructs an instance of QRayCasterHit.
Destroys the instance of QRayCasterHit.
Returns the distance between the origin of the ray and the intersection point
Returns a pointer to the entity that was hit
Returns the id of the entity that was hit
Returns the coordinates of the intersection point in the entity's coordinate system
Returns the index of the picked primitive
Returns the type of the hit
Returns the index of the first vertex of the picked primitive
Returns the index of the second vertex of the picked primitive
Returns the index of the third vertex of the picked primitive
Returns the coordinates of the intersection point in the model's coordinate system
拷贝赋值运算符。