/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Charts module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
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** accordance with the commercial license agreement provided with the
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
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****************************************************************************/
#include "datasource.h"#include <QtCore/QtMath>#include <QtCore/QRandomGenerator>
QT_CHARTS_USE_NAMESPACE
DataSource::DataSource(QObject*parent) :
QObject(parent),
m_index(-1)
{
generateData(0,0,0);
}
void DataSource::update(QAbstractSeries*series,int seriesIndex)
{
if (series) {
QXYSeries*xySeries =static_cast<QXYSeries*>(series);
constQVector<QVector<QPointF>>&seriesData = m_data.at(seriesIndex);
if (seriesIndex ==0)
m_index++;
if (m_index > seriesData.count() -1)
m_index =0;
QVector<QPointF> points = seriesData.at(m_index);
// Use replace instead of clear + append, it's optimized for performance
xySeries->replace(points);
}
}
void DataSource::handleSceneChanged()
{
m_dataUpdater.start();
}
void DataSource::updateAllSeries()
{
staticint frameCount =0;
staticQString labelText =QStringLiteral("FPS: %1");
for (int i =0; i < m_seriesList.size(); i++)
update(m_seriesList[i], i);
frameCount++;
int elapsed = m_fpsTimer.elapsed();
if (elapsed >=1000) {
elapsed = m_fpsTimer.restart();
qreal fps =qreal(0.1*int(10000.0* (qreal(frameCount) /qreal(elapsed))));
m_fpsLabel->setText(labelText.arg(QString::number(fps,'f',1)));
m_fpsLabel->adjustSize();
frameCount =0;
}
}
void DataSource::startUpdates(constQList<QXYSeries*>&seriesList,QLabel*fpsLabel)
{
m_seriesList = seriesList;
m_fpsLabel = fpsLabel;
m_dataUpdater.setInterval(0);
m_dataUpdater.setSingleShot(true);
QObject::connect(&m_dataUpdater,&QTimer::timeout,this,&DataSource::updateAllSeries);
m_fpsTimer.start();
updateAllSeries();
}
void DataSource::generateData(int seriesCount,int rowCount,int colCount)
{
m_data.clear();
qreal xAdjustment =20.0/ (colCount * rowCount);
qreal yMultiplier =3.0/qreal(seriesCount);
// Append the new data depending on the typefor (int k(0); k < seriesCount; k++) {
QVector<QVector<QPointF>> seriesData;
qreal height =qreal(k) * (10.0/qreal(seriesCount)) +0.3;
for (int i(0); i < rowCount; i++) {
QVector<QPointF> points;
points.reserve(colCount);
for (int j(0); j < colCount; j++) {
qreal x(0);
qreal y(0);
// data with sin + random component
y = height + (yMultiplier *qSin(M_PI /50* j)
+ (yMultiplier *QRandomGenerator::global()->generateDouble()));
// 0.000001 added to make values logaxis compatible
x =0.000001+20.0* (qreal(j) /qreal(colCount)) + (xAdjustment *qreal(i));
points.append(QPointF(x, y));
}
seriesData.append(points);
}
m_data.append(seriesData);
}
}