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#include <QtWidgets>#include <QtNetwork>#include "client.h"
Client::Client(QWidget*parent)
: QDialog(parent),
hostLineEdit(newQLineEdit("fortune")),
getFortuneButton(newQPushButton(tr("Get Fortune"))),
statusLabel(newQLabel(tr("This examples requires that you run the ""Local Fortune Server example as well."))),
socket(newQLocalSocket(this))
{
setWindowFlags(windowFlags() &~Qt::WindowContextHelpButtonHint);
QLabel*hostLabel =newQLabel(tr("&Server name:"));
hostLabel->setBuddy(hostLineEdit);
statusLabel->setWordWrap(true);
getFortuneButton->setDefault(true);
QPushButton*quitButton =newQPushButton(tr("Quit"));
QDialogButtonBox*buttonBox =newQDialogButtonBox;
buttonBox->addButton(getFortuneButton,QDialogButtonBox::ActionRole);
buttonBox->addButton(quitButton,QDialogButtonBox::RejectRole);
in.setDevice(socket);
in.setVersion(QDataStream::Qt_5_10);
connect(hostLineEdit,&QLineEdit::textChanged,this,&Client::enableGetFortuneButton);
connect(getFortuneButton,&QPushButton::clicked,this,&Client::requestNewFortune);
connect(quitButton,&QPushButton::clicked,this,&Client::close);
connect(socket,&QLocalSocket::readyRead,this,&Client::readFortune);
connect(socket,QOverload<QLocalSocket::LocalSocketError>::of(&QLocalSocket::error),this,&Client::displayError);
QGridLayout*mainLayout =newQGridLayout(this);
mainLayout->addWidget(hostLabel,0,0);
mainLayout->addWidget(hostLineEdit,0,1);
mainLayout->addWidget(statusLabel,2,0,1,2);
mainLayout->addWidget(buttonBox,3,0,1,2);
setWindowTitle(QGuiApplication::applicationDisplayName());
hostLineEdit->setFocus();
}
void Client::requestNewFortune()
{
getFortuneButton->setEnabled(false);
blockSize =0;
socket->abort();
socket->connectToServer(hostLineEdit->text());
}
void Client::readFortune()
{
if (blockSize ==0) {
// Relies on the fact that QDataStream serializes a quint32 into// sizeof(quint32) bytesif (socket->bytesAvailable() < (int)sizeof(quint32))
return;
in >> blockSize;
}
if (socket->bytesAvailable() < blockSize || in.atEnd())
return;
QString nextFortune;
in >> nextFortune;
if (nextFortune == currentFortune) {
QTimer::singleShot(0,this,&Client::requestNewFortune);
return;
}
currentFortune = nextFortune;
statusLabel->setText(currentFortune);
getFortuneButton->setEnabled(true);
}
void Client::displayError(QLocalSocket::LocalSocketError socketError)
{
switch (socketError) {
caseQLocalSocket::ServerNotFoundError:
QMessageBox::information(this, tr("Local Fortune Client"),
tr("The host was not found. Please make sure ""that the server is running and that the ""server name is correct."));
break;
caseQLocalSocket::ConnectionRefusedError:
QMessageBox::information(this, tr("Local Fortune Client"),
tr("The connection was refused by the peer. ""Make sure the fortune server is running, ""and check that the server name ""is correct."));
break;
caseQLocalSocket::PeerClosedError:
break;
default:
QMessageBox::information(this, tr("Local Fortune Client"),
tr("The following error occurred: %1.")
.arg(socket->errorString()));
}
getFortuneButton->setEnabled(true);
}
void Client::enableGetFortuneButton()
{
getFortuneButton->setEnabled(!hostLineEdit->text().isEmpty());
}