工程文件包含 qmake 构建应用程序、库或插件所需的所有信息。通常,使用一系列声明指定工程资源,但对简单编程结构的支持使您能够描述不同平台和环境的不同构建过程。
qmake 使用的工程文件格式可用于支持简单和相当复杂的构建系统。简单的工程文件使用简易声明样式,定义标准变量以指示工程中所用的源文件和头文件。复杂工程可能使用控制流结构来微调构建过程。
在工程文件中,变量可用于保持字符串列表。在最简单工程中,这些变量通报 qmake 即将要使用的配置选项,或提供构建过程中要使用的文件名和路径。
qmake looks for certain variables in each project file, and it uses the contents of these to determine what it should write to a Makefile. For example, the lists of values in the HEADERS and SOURCES variables are used to tell qmake about header and source files in the same directory as the project file.
Variables can also be used internally to store temporary lists of values, and existing lists of values can be overwritten or extended with new values.
The following snippet illustrates how lists of values are assigned to variables:
HEADERS = mainwindow.h paintwidget.h
The list of values in a variable is extended in the following way:
SOURCES = main.cpp mainwindow.cpp \ paintwidget.cpp CONFIG += console
注意:
The first assignment only includes values that are specified on the same line as the
HEADERS
variable. The second assignment splits the values in the
SOURCES
variable across lines by using a backslash (\).
The
CONFIG
variable is another special variable that qmake uses when generating a Makefile. It is discussed in
一般配置
. In the snippet above,
console
is added to the list of existing values contained in
CONFIG
.
The following table lists some frequently used variables and describes their contents. For a full list of variables and their descriptions, see 变量 .
变量 | 内容 |
---|---|
CONFIG | 一般工程配置选项。 |
DESTDIR | The directory in which the executable or binary file will be placed. |
FORMS | A list of UI files to be processed by the uic (用户界面编译器) . |
HEADERS | A list of filenames of header (.h) files used when building the project. |
QT | 在工程中使用的 Qt 模块列表。 |
RESOURCES | A list of resource (.qrc) files to be included in the final project. See the Qt 资源系统 for more information about these files. |
SOURCES | A list of source code files to be used when building the project. |
TEMPLATE | The template to use for the project. This determines whether the output of the build process will be an application, a library, or a plugin. |
The contents of a variable can be read by prepending the variable name with
$$
. This can be used to assign the contents of one variable to another:
TEMP_SOURCES = $$SOURCES
The
$$
operator is used extensively with built-in functions that operate on strings and lists of values. For more information, see
qmake 语言
.
Usually, whitespace separates values in variable assignments. To specify values that contain spaces, you must enclose the values in double quotes:
DEST = "Program Files"
The quoted text is treated as a single item in the list of values held by the variable. A similar approach is used to deal with paths that contain spaces, particularly when defining the INCLUDEPATH and LIBS variables for the Windows platform:
win32:INCLUDEPATH += "C:/mylibs/extra headers" unix:INCLUDEPATH += "/home/user/extra headers"
You can add comments to project files. Comments begin with the
#
character and continue to the end of the same line. For example:
# Comments usually start at the beginning of a line, but they # can also follow other content on the same line.
要包括
#
character in variable assignments, it is necessary to use the contents of the built-in
LITERAL_HASH
变量。
qmake provides a number of built-in functions to enable the contents of variables to be processed. The most commonly used function in simple project files is the
include()
function which takes a filename as an argument. The contents of the given file are included in the project file at the place where the
包括
function is used. The
包括
function is most commonly used to include other project files:
include(other.pro)
Support for conditional structures is made available via
scopes
that behave like
if
statements in programming languages:
win32 { SOURCES += paintwidget_win.cpp }
The assignments inside the braces are only made if the condition is true. In this case, the
win32
CONFIG
option must be set. This happens automatically on Windows. The opening brace must stand on the same line as the condition.
More complex operations on variables that would usually require loops are provided by built-in functions such as find() , unique() ,和 count() . These functions, and many others are provided to manipulate strings and paths, support user input, and call external tools. For more information about using the functions, see qmake 语言 . For lists of all functions and their descriptions, see 替换函数 and 测试函数 .
The TEMPLATE variable is used to define the type of project that will be built. If this is not declared in the project file, qmake assumes that an application should be built, and will generate an appropriate Makefile (or equivalent file) for the purpose.
The following table summarizes the types of projects available and describes the files that qmake will generate for each of them:
Template | qmake 输出 |
---|---|
app (default) | Makefile to build an application. |
lib | Makefile to build a library. |
aux |
Makefile to build nothing. Use this if no compiler needs to be invoked to create the target, for instance because your project is written in an interpreted language. 注意: This template type is only available for Makefile-based generators. In particular, it will not work with the vcxproj and Xcode generators. |
subdirs | Makefile containing rules for the subdirectories specified using the SUBDIRS variable. Each subdirectory must contain its own project file. |
vcapp | Visual Studio Project file to build an application. |
vclib | Visual Studio Project file to build a library. |
vcsubdirs | Visual Studio Solution file to build projects in sub-directories. |
见
建立常见工程类型
for advice on writing project files for projects that use the
app
and
lib
templates.
当
subdirs
template is used, qmake generates a Makefile to examine each specified subdirectory, process any project file it finds there, and run the platform's
make
tool on the newly-created Makefile. The
SUBDIRS
variable is used to contain a list of all the subdirectories to be processed.
The CONFIG variable specifies the options and features that the project should be configured with.
The project can be built in
release
mode or
debug
mode, or both. If debug and release are both specified, the last one takes effect. If you specify the
debug_and_release
option to build both the debug and release versions of a project, the Makefile that qmake generates includes a rule that builds both versions. This can be invoked in the following way:
make all
Adding the
build_all
选项到
CONFIG
variable makes this rule the default when building the project.
注意:
Each of the options specified in the
CONFIG
variable can also be used as a scope condition. You can test for the presence of certain configuration options by using the built-in
CONFIG()
function. For example, the following lines show the function as the condition in a scope to test whether only the
opengl
option is in use:
CONFIG(opengl) { message(Building with OpenGL support.) } else { message(OpenGL support is not available.) }
This enables different configurations to be defined for
release
and
debug
builds. For more information, see
Using Scopes
.
The following options define the type of project to be built.
注意: Some of these options only take effect when used on the relevant platform.
选项 | 描述 |
---|---|
qt |
The project is a Qt application and should link against the Qt library. You can use the
QT
variable to control any additional Qt modules that are required by your application. This value is added by default, but you can remove it to use qmake for a non-Qt project.
|
x11 | The project is an X11 application or library. This value is not needed if the target uses Qt. |
The application and library project templates provide you with more specialized configuration options to fine tune the build process. The options are explained in detail in 建立常见工程类型 .
For example, if your application uses the Qt library and you want to build it in
debug
mode, your project file will contain the following line:
CONFIG += qt debug
注意: You must use "+=", not "=", or qmake will not be able to use Qt's configuration to determine the settings needed for your project.
若
CONFIG
variable contains the
qt
value, qmake's support for Qt applications is enabled. This makes it possible to fine-tune which of the Qt modules are used by your application. This is achieved with the
QT
variable which can be used to declare the required extension modules. For example, we can enable the XML and network modules in the following way:
QT += network xml
注意:
QT
includes the
core
and
gui
modules by default, so the above declaration
adds
the network and XML modules to this default list. The following assignment
omits
the default modules, and will lead to errors when the application's source code is being compiled:
QT = network xml # This will omit the core and gui modules.
If you want to build a project
without
the
gui
module, you need to exclude it with the "-=" operator. By default,
QT
包含两者
core
and
gui
, so the following line will result in a minimal Qt project being built:
QT -= gui # Only the core module is used.
For a list of Qt modules that you can add to the
QT
variable, see
QT
.
qmake can be set up with extra configuration features that are specified in feature (.prf) files. These extra features often provide support for custom tools that are used during the build process. To add a feature to the build process, append the feature name (the stem of the feature filename) to the
CONFIG
变量。
For example, qmake can configure the build process to take advantage of external libraries that are supported by pkg-config , such as the D-Bus and ogg libraries, with the following lines:
CONFIG += link_pkgconfig PKGCONFIG += ogg dbus-1
有关添加特征的更多信息,见 添加新配置特征 .
If you are using other libraries in your project in addition to those supplied with Qt, you need to specify them in your project file.
The paths that qmake searches for libraries and the specific libraries to link against can be added to the list of values in the LIBS variable. You can specify the paths to the libraries or use the Unix-style notation for specifying libraries and paths.
For example, the following lines show how a library can be specified:
LIBS += -L/usr/local/lib -lmath
The paths containing header files can also be specified in a similar way using the INCLUDEPATH 变量。
For example, to add several paths to be searched for header files:
INCLUDEPATH = c:/msdev/include d:/stl/include快速入门 建立常见工程类型