Connection 类

class QMetaObject ::Connection

公共函数

Connection (Connection && o )
Connection (const Connection & other )
Connection ()
Connection & operator= (Connection && other )
Connection & operator= (const Connection & other )
~Connection ()
bool operator bool () const

详细描述

Represents a handle to a signal-slot (or signal-functor) connection.

It can be used to check if the connection is valid and to disconnect it using QObject::disconnect (). For a signal-functor connection without a context object, it is the only way to selectively disconnect that connection.

As Connection is just a handle, the underlying signal-slot connection is unaffected when Connection is destroyed or reassigned.

成员函数文档编制

Connection:: Connection ( Connection && o )

Move-constructs a Connection instance, making it point to the same object that o 所指向的。

Connection:: Connection (const Connection & other )

Create a copy of the handle to the other connection

Connection:: Connection ()

创建连接实例。

Connection &Connection:: operator= ( Connection && other )

移动赋值 other to this object, and returns a reference.

Connection &Connection:: operator= (const Connection & other )

赋值 other to this connection and returns a reference to this connection.

Connection:: ~Connection ()

析构函数为 QMetaObject::Connection .

bool Connection:: operator bool () const

返回 true 若连接有效。

The connection is valid if the call to QObject::connect succeeded. The connection is invalid if QObject::connect was not able to find the signal or the slot, or if the arguments do not match.