拉丝铝材料。 更多...
import 语句: | import QtQuick3D.Materials 1.15 |
The brushed aluminum material has the following properties:
特性名称 | 特性类型 | 描述 |
---|---|---|
uEnvironmentMappingEnabled | bool |
Does the material use an environment map. Default is
true
.
|
uShadowMappingEnabled | bool |
Does the material use a baked shadow map. Default is
false
.
|
tiling | vector3d |
Tiling repeat of the brush texture map. Default is
Qt.vector3d(3, 3, 3)
.
|
brushing_strength | real |
笔刷笔画强度。默认为
0.5
.
|
reflection_stretch | real |
反射拉伸。默认为
0.5
.
|
metal_color | vector3d |
Base color of the material. Default is
Qt.vector3d(0.95, 0.95, 0.95)
.
|
bump_amount | real |
Depth of the brush strokes. Default is
0.4
.
|
uEnvironmentTexture | TextureInput |
The environment texture map. Enabled when
uEnvironmentMappingEnabled
is
true
. Default is a
Texture
with source
"maps/spherical_checker.png"
.
|
uBakedShadowTexture | TextureInput |
The baked shadow texture map. Enabled when
uShadowMappingEnabled
is
true
. Default is a
Texture
with source
"maps/shadow.png"
.
|
brush_texture | TextureInput |
The brush texture map. Default is a
Texture
with source
"maps/brushed_full_contrast.png"
.
|
roughness_texture_u | TextureInput |
The horizontal roughness texture map. Default is a
Texture
with source
"maps/brushed_full_contrast.png"
.
|
roughness_texture_v | TextureInput |
The vertical roughness texture map. Default is a
Texture
with source
"maps/brushed_full_contrast.png"
.
|
bump_texture | TextureInput |
The bump texture map. Default is a
Texture
with source
"maps/brushed_a.png"
.
|