Aluminum with emissive properties. 更多...
import 语句: | import QtQuick3D.Materials 1.15 |
The emissive aluminum material has the following properties:
特性名称 | 特性类型 | 描述 |
---|---|---|
uEnvironmentMappingEnabled | bool |
Does the material use an environment map. Default is
true
.
|
uShadowMappingEnabled | bool |
Does the material use a baked shadow map. Default is
false
.
|
reflection_map_offset | real |
Offset of the reflection map. Default is
0.5
.
|
reflection_map_scale | real |
Scale of the reflection map. Default is
0.3
.
|
tiling | vector3d |
Tiling repeat of the reflection texture map. Default is
Qt.vector3d(1, 1, 1)
.
|
roughness_map_offset | real |
Offset of the roughness map. Default is
0.16
.
|
roughness_map_scale | real |
Scale of the roughness map. Default is
0.4
.
|
metal_color | vector3d |
Base color of the material. Default is
Qt.vector3d(0.95, 0.95, 0.95)
.
|
intensity | real |
The intensity of the emission. Default is
1.0
.
|
emission_color | vector3d |
Emission color of the material. Default is
Qt.vector3d(0, 0, 0)
.
|
emissive_mask_offset | vector3d |
Offset of the emission map mask. Default is
Qt.vector3d(0, 0, 0)
.
|
bump_amount | real |
Strength of the bumpiness of the bump map. Range is
[0, 2]
。默认为
0.4
.
|
uEnvironmentTexture | TextureInput |
The environment texture map. Enabled when
uEnvironmentMappingEnabled
is
true
. Default is a
Texture
with source
"maps/spherical_checker.png"
.
|
uBakedShadowTexture | TextureInput |
The baked shadow texture map. Enabled when
uShadowMappingEnabled
is
true
. Default is a
Texture
with source
"maps/shadow.png"
.
|
reflection_texture | TextureInput |
The reflection texture map. Default is a
Texture
with source
"maps/grunge_b.png"
.
|
roughness_texture | TextureInput |
The roughness texture map. Default is a
Texture
with source
"maps/grunge_d.png"
.
|
emissive_texture | TextureInput |
The emissive texture map. Default is a
Texture
with source
"maps/emissive.png"
.
|
emissive_mask_texture | TextureInput |
The emissive texture map mask. Default is a
Texture
with source
"maps/emissive_mask.png"
.
|
bump_texture | TextureInput |
The bump texture map. Default is a
Texture
with source
"maps/grunge_d.png"
.
|