AluminumEmissiveMaterial QML Type

Aluminum with emissive properties. 更多...

导入语句: import QtQuick3D.Materials 1.15

详细描述

The emissive aluminum material has the following properties:

特性名称 特性类型 描述
uEnvironmentMappingEnabled bool Does the material use an environment map. Default is true .
uShadowMappingEnabled bool Does the material use a baked shadow map. Default is false .
reflection_map_offset real Offset of the reflection map. Default is 0.5 .
reflection_map_scale real Scale of the reflection map. Default is 0.3 .
tiling vector3d Tiling repeat of the reflection texture map. Default is Qt.vector3d(1, 1, 1) .
roughness_map_offset real Offset of the roughness map. Default is 0.16 .
roughness_map_scale real Scale of the roughness map. Default is 0.4 .
metal_color vector3d Base color of the material. Default is Qt.vector3d(0.95, 0.95, 0.95) .
intensity real The intensity of the emission. Default is 1.0 .
emission_color vector3d Emission color of the material. Default is Qt.vector3d(0, 0, 0) .
emissive_mask_offset vector3d Offset of the emission map mask. Default is Qt.vector3d(0, 0, 0) .
bump_amount real Strength of the bumpiness of the bump map. Range is [0, 2] . Default is 0.4 .
uEnvironmentTexture TextureInput The environment texture map. Enabled when uEnvironmentMappingEnabled is true . Default is a Texture with source "maps/spherical_checker.png" .
uBakedShadowTexture TextureInput The baked shadow texture map. Enabled when uShadowMappingEnabled is true . Default is a Texture with source "maps/shadow.png" .
reflection_texture TextureInput The reflection texture map. Default is a Texture with source "maps/grunge_b.png" .
roughness_texture TextureInput The roughness texture map. Default is a Texture with source "maps/grunge_d.png" .
emissive_texture TextureInput The emissive texture map. Default is a Texture with source "maps/emissive.png" .
emissive_mask_texture TextureInput The emissive texture map mask. Default is a Texture with source "maps/emissive_mask.png" .
bump_texture TextureInput The bump texture map. Default is a Texture with source "maps/grunge_d.png" .