GlassRefractiveMaterial QML Type

Refractive glass material. 更多...

导入语句: import QtQuick3D.Materials 1.15

详细描述

The refractive glass material has the following properties:

特性名称 特性类型 描述
uEnvironmentMappingEnabled bool Does the material use an environment map. Default is true .
uShadowMappingEnabled bool Does the material use a baked shadow map. Default is false .
uFresnelPower real Fresnel power of the material. Default is 1.0 .
reflectivity_amount real Reflectivity of the material. Range is [0, 1] ,采用 1 being totally reflective. Default is 1 .
glass_ior real Index of refraction for the material. Sensible range for different types of glass is [1.4, 2.1] . Default is 1.5 .
roughness real Roughness of the material. Range is [0, 1] ,采用 0 being totally reflective. Default is 0.0 .
glass_color vector3d Base color of the material. Default is Qt.vector3d(0.9, 0.9, 0.9) .
uEnvironmentTexture TextureInput The environment texture map. Enabled when uEnvironmentMappingEnabled is true . Default is a Texture with source "maps/spherical_checker.png" .
uBakedShadowTexture TextureInput The baked shadow texture map. Enabled when uShadowMappingEnabled is true . Default is a Texture with source "maps/shadow.png" .