In this chapter, we make this example a little bit more dynamic by introducing states and transitions.
We want our text to move to the bottom of the screen, rotate and become red when clicked.
Here is the QML code:
import QtQuick 2.0 Rectangle { id: page width: 320; height: 480 color: "lightgray" Text { id: helloText text: "Hello world!" y: 30 anchors.horizontalCenter: page.horizontalCenter font.pointSize: 24; font.bold: true MouseArea { id: mouseArea; anchors.fill: parent } states: State { name: "down"; when: mouseArea.pressed == true PropertyChanges { target: helloText; y: 160; rotation: 180; color: "red" } } transitions: Transition { from: ""; to: "down"; reversible: true ParallelAnimation { NumberAnimation { properties: "y,rotation"; duration: 500; easing.type: Easing.InOutQuad } ColorAnimation { duration: 500 } } } } Grid { id: colorPicker x: 4; anchors.bottom: page.bottom; anchors.bottomMargin: 4 rows: 2; columns: 3; spacing: 3 Cell { cellColor: "red"; onClicked: helloText.color = cellColor } Cell { cellColor: "green"; onClicked: helloText.color = cellColor } Cell { cellColor: "blue"; onClicked: helloText.color = cellColor } Cell { cellColor: "yellow"; onClicked: helloText.color = cellColor } Cell { cellColor: "steelblue"; onClicked: helloText.color = cellColor } Cell { cellColor: "black"; onClicked: helloText.color = cellColor } } }
states: State { name: "down"; when: mouseArea.pressed == true PropertyChanges { target: helloText; y: 160; rotation: 180; color: "red" } }
First, we create a new down state for our text type. This state will be activated when the MouseArea is pressed, and deactivated when it is released.
The
down
state includes a set of property changes from our implicit
default state
(the items as they were initially defined in the QML). Specifically, we set the
y
property of the text to
160
, the rotation to
180
和
color
to red.
transitions: Transition { from: ""; to: "down"; reversible: true ParallelAnimation { NumberAnimation { properties: "y,rotation"; duration: 500; easing.type: Easing.InOutQuad } ColorAnimation { duration: 500 } } }
Because we don't want the text to appear at the bottom instantly but rather move smoothly, we add a transition between our two states.
from
and
to
define the states between which the transition will run. In this case, we want a transition from the default state to our
down
状态。
Because we want the same transition to be run in reverse when changing back from the
down
state to the default state, we set
reversible
to
true
. This is equivalent to writing the two transitions separately.
The ParallelAnimation type makes sure that the two types of animations (number and color) start at the same time. We could also run them one after the other by using SequentialAnimation 代替。
For more details on states and transitions, see Qt Quick 状态 和 states and transitions example .