QOpenGLDebugMessage 类

The QOpenGLDebugMessage class wraps an OpenGL debug message. 更多...

头: #include <QOpenGLDebugMessage>
qmake: QT += gui
Since: Qt 5.1

注意: 此类的所有函数 可重入 .

公共类型

flags Severities
enum Severity { InvalidSeverity, HighSeverity, MediumSeverity, LowSeverity, NotificationSeverity, AnySeverity }
enum { InvalidSource, APISource, WindowSystemSource, ShaderCompilerSource, ..., AnySource }
flags
enum Type { InvalidType, ErrorType, DeprecatedBehaviorType, UndefinedBehaviorType, ..., AnyType }
flags 类型

公共函数

QOpenGLDebugMessage ()
QOpenGLDebugMessage (const QOpenGLDebugMessage & debugMessage )
~QOpenGLDebugMessage ()
GLuint id () const
QString message () const
Severity severity () const
source () const
void swap (QOpenGLDebugMessage & debugMessage )
类型 type () const
bool operator!= (const QOpenGLDebugMessage & debugMessage ) const
QOpenGLDebugMessage & operator= (const QOpenGLDebugMessage & debugMessage )
QOpenGLDebugMessage & operator= (QOpenGLDebugMessage && debugMessage )
bool operator== (const QOpenGLDebugMessage & debugMessage ) const

静态公共成员

QOpenGLDebugMessage createApplicationMessage (const QString & text , GLuint id = 0, Severity severity = NotificationSeverity, Type type = OtherType)
QOpenGLDebugMessage createThirdPartyMessage (const QString & text , GLuint id = 0, Severity severity = NotificationSeverity, Type type = OtherType)
QDebug operator<< (QDebug debug , QOpenGLDebugMessage::Source source )
QDebug operator<< (QDebug debug , QOpenGLDebugMessage::Type type )
QDebug operator<< (QDebug debug , QOpenGLDebugMessage::Severity severity )
QDebug operator<< (QDebug debug , const QOpenGLDebugMessage & message )

详细描述

The QOpenGLDebugMessage class wraps an OpenGL debug message.

Debug messages are usually created by the OpenGL server and then read by OpenGL clients (either from the OpenGL internal debug log, or logged in real-time). A debug message has a textual representation, a vendor-specific numeric id, a source, a type and a severity.

It's also possible for applications or third-party libraries and toolkits to create and insert messages in the debug log. In order to do so, you can use the createApplicationMessage () 或 createThirdPartyMessage () static functions.

另请参阅 QOpenGLDebugLogger .

成员类型文档编制

enum QOpenGLDebugMessage:: Severity
flags QOpenGLDebugMessage:: Severities

The Severity enum defines the severity of the debug message.

常量 描述
QOpenGLDebugMessage::InvalidSeverity 0x00000000 The severity of the message is invalid; this is the severity of a default-constructed QOpenGLDebugMessage 对象。
QOpenGLDebugMessage::HighSeverity 0x00000001 The message has a high severity.
QOpenGLDebugMessage::MediumSeverity 0x00000002 The message has a medium severity.
QOpenGLDebugMessage::LowSeverity 0x00000004 The message has a low severity.
QOpenGLDebugMessage::NotificationSeverity 0x00000008 The message is a notification.
QOpenGLDebugMessage::AnySeverity 0xffffffff This value corresponds to a mask of all possible message severities.

The Severities type is a typedef for QFlags <Severity>. It stores an OR combination of Severity values.

enum QOpenGLDebugMessage::
flags QOpenGLDebugMessage::

The Source enum defines the source of the debug message.

常量 描述
QOpenGLDebugMessage::InvalidSource 0x00000000 The source of the message is invalid; this is the source of a default-constructed QOpenGLDebugMessage 对象。
QOpenGLDebugMessage::APISource 0x00000001 The message was generated in response to OpenGL API calls.
QOpenGLDebugMessage::WindowSystemSource 0x00000002 The message was generated by the window system.
QOpenGLDebugMessage::ShaderCompilerSource 0x00000004 The message was generated by the shader compiler.
QOpenGLDebugMessage::ThirdPartySource 0x00000008 The message was generated by a third party, for instance an OpenGL framework a or debugging toolkit.
QOpenGLDebugMessage::ApplicationSource 0x00000010 The message was generated by the application itself.
QOpenGLDebugMessage::OtherSource 0x00000020 The message was generated by a source not included in this enumeration.
QOpenGLDebugMessage::AnySource 0xffffffff This value corresponds to a mask of all possible message sources.

The Sources type is a typedef for QFlags <Source>. It stores an OR combination of Source values.

enum QOpenGLDebugMessage:: Type
flags QOpenGLDebugMessage:: 类型

The Type enum defines the type of the debug message.

常量 描述
QOpenGLDebugMessage::InvalidType 0x00000000 The type of the message is invalid; this is the type of a default-constructed QOpenGLDebugMessage 对象。
QOpenGLDebugMessage::ErrorType 0x00000001 The message represents an error.
QOpenGLDebugMessage::DeprecatedBehaviorType 0x00000002 The message represents an usage of deprecated behavior.
QOpenGLDebugMessage::UndefinedBehaviorType 0x00000004 The message represents an usage of undefined behavior.
QOpenGLDebugMessage::PortabilityType 0x00000008 The message represents an usage of vendor-specific behavior, that might pose portability concerns.
QOpenGLDebugMessage::PerformanceType 0x00000010 The message represents a performance issue.
QOpenGLDebugMessage::OtherType 0x00000020 The message represents a type not included in this enumeration.
QOpenGLDebugMessage::MarkerType 0x00000040 The message represents a marker in the debug log.
QOpenGLDebugMessage::GroupPushType 0x00000080 The message represents a debug group push operation.
QOpenGLDebugMessage::GroupPopType 0x00000100 The message represents a debug group pop operation.
QOpenGLDebugMessage::AnyType 0xffffffff This value corresponds to a mask of all possible message types.

The Types type is a typedef for QFlags <Type>. It stores an OR combination of Type values.

成员函数文档编制

QOpenGLDebugMessage:: QOpenGLDebugMessage ()

Constructs a debug message with an empty message string, id set to 0, source set to InvalidSource , type set to InvalidType , and severity set to InvalidSeverity .

注意: This constructor should not be used to create a debug message; instead, use the createApplicationMessage () 或 createThirdPartyMessage () static functions.

另请参阅 createApplicationMessage () 和 createThirdPartyMessage ().

QOpenGLDebugMessage:: QOpenGLDebugMessage (const QOpenGLDebugMessage & debugMessage )

构造调试消息作为副本为 debugMessage .

另请参阅 operator= ().

QOpenGLDebugMessage:: ~QOpenGLDebugMessage ()

销毁此调试消息。

[static] QOpenGLDebugMessage QOpenGLDebugMessage:: createApplicationMessage (const QString & text , GLuint id = 0, Severity severity = NotificationSeverity, Type type = OtherType)

Constructs and returns a debug message with text as its text, id as id, severity as severity, and type as type. The message source will be set to ApplicationSource .

另请参阅 QOpenGLDebugLogger::logMessage () 和 createThirdPartyMessage ().

[static] QOpenGLDebugMessage QOpenGLDebugMessage:: createThirdPartyMessage (const QString & text , GLuint id = 0, Severity severity = NotificationSeverity, Type type = OtherType)

Constructs and returns a debug message with text as its text, id as id, severity as severity, and type as type. The message source will be set to ThirdPartySource .

另请参阅 QOpenGLDebugLogger::logMessage () 和 createApplicationMessage ().

GLuint QOpenGLDebugMessage:: id () const

Returns the id of the debug message. Ids are generally vendor-specific.

QString QOpenGLDebugMessage:: message () const

Returns the textual message contained by this debug message.

Severity QOpenGLDebugMessage:: severity () const

Returns the severity of the debug message.

QOpenGLDebugMessage:: source () const

Returns the source of the debug message.

void QOpenGLDebugMessage:: swap ( QOpenGLDebugMessage & debugMessage )

Swaps the message debugMessage with this message. This operation is very fast and never fails.

Type QOpenGLDebugMessage:: type () const

Returns the type of the debug message.

bool QOpenGLDebugMessage:: operator!= (const QOpenGLDebugMessage & debugMessage ) const

返回 true if this message is different from debugMessage ,或 false 否则。

另请参阅 operator== ().

QOpenGLDebugMessage &QOpenGLDebugMessage:: operator= (const QOpenGLDebugMessage & debugMessage )

Assigns the message debugMessage to this object, and returns a reference to the copy.

QOpenGLDebugMessage &QOpenGLDebugMessage:: operator= ( QOpenGLDebugMessage && debugMessage )

移动赋值 debugMessage 到此对象。

bool QOpenGLDebugMessage:: operator== (const QOpenGLDebugMessage & debugMessage ) const

返回 true if this debug message is equal to debugMessage , or false otherwise. Two debugging messages are equal if they have the same textual message, the same id, the same source, the same type and the same severity.

另请参阅 operator!= ().

相关非成员

QDebug operator<< ( QDebug debug , QOpenGLDebugMessage::Source source )

Writes the source source 到 debug 对象 debug 为调试目的。

QDebug operator<< ( QDebug debug , QOpenGLDebugMessage::Type type )

Writes the type type 到 debug 对象 debug 为调试目的。

QDebug operator<< ( QDebug debug , QOpenGLDebugMessage::Severity severity )

Writes the severity severity 到 debug 对象 debug 为调试目的。

QDebug operator<< ( QDebug debug , const QOpenGLDebugMessage & message )

Writes the message message 到 debug 对象 debug 为调试目的。