main.qml Example File

scene3d/main.qml
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import QtQuick 2.0 import QtQuick.Scene3D 2.0 Item { Text { text: "Click me!" anchors.top: parent.top anchors.topMargin: 10 anchors.horizontalCenter: parent.horizontalCenter MouseArea { anchors.fill: parent onClicked: animation.start() } } Text { text: "Multisample: " + scene3d.multisample anchors.bottom: parent.bottom anchors.bottomMargin: 10 anchors.horizontalCenter: parent.horizontalCenter MouseArea { anchors.fill: parent onClicked: scene3d.multisample = !scene3d.multisample } } Rectangle { id: scene anchors.fill: parent anchors.margins: 50 color: "darkRed" transform: Rotation { id: sceneRotation axis.x: 1 axis.y: 0 axis.z: 0 origin.x: scene.width / 2 origin.y: scene.height / 2 } Scene3D { id: scene3d anchors.fill: parent anchors.margins: 10 focus: true aspects: ["input", "logic"] cameraAspectRatioMode: Scene3D.AutomaticAspectRatio AnimatedEntity {} } } SequentialAnimation { id: animation RotationAnimation { to: 45 duration: 1000 target: sceneRotation property: "angle" easing.type: Easing.InOutQuad } PauseAnimation { duration: 500 } NumberAnimation { to: 0.5 duration: 1000 target: scene property: "scale" easing.type: Easing.OutElastic } PauseAnimation { duration: 500 } NumberAnimation { to: 1.0 duration: 1000 target: scene property: "scale" easing.type: Easing.OutElastic } PauseAnimation { duration: 500 } RotationAnimation { to: 0 duration: 1000 target: sceneRotation property: "angle" easing.type: Easing.InOutQuad } } }