main.qml Example File

wireframe/main.qml
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import QtQuick 2.1 as QQ2 import Qt3D.Core 2.0 import Qt3D.Render 2.0 import Qt3D.Input 2.0 import Qt3D.Extras 2.0 Entity { id: root // Render from the mainCamera components: [ RenderSettings { activeFrameGraph: ForwardRenderer { id: renderer camera: mainCamera } }, // Event Source will be set by the Qt3DQuickWindow InputSettings { } ] BasicCamera { id: mainCamera position: Qt.vector3d( 0.0, 0.0, 15.0 ) } FirstPersonCameraController { camera: mainCamera } WireframeMaterial { id: wireframeMaterial effect: WireframeEffect {} ambient: Qt.rgba( 0.2, 0.0, 0.0, 1.0 ) diffuse: Qt.rgba( 0.8, 0.0, 0.0, 1.0 ) QQ2.SequentialAnimation { loops: QQ2.Animation.Infinite running: true QQ2.NumberAnimation { target: wireframeMaterial; property: "lineWidth"; duration: 1000; from: 0.8 to: 1.8 } QQ2.NumberAnimation { target: wireframeMaterial; property: "lineWidth"; duration: 1000; from: 1.8 to: 0.8 } QQ2.PauseAnimation { duration: 1500 } } } TrefoilKnot { id: trefoilKnot material: wireframeMaterial } }