低功耗蓝牙概述

The Qt Bluetooth Low Energy API for the central role was introduced by Qt 5.4. Since Qt 5.5 that part of the API is final and a compatibility guarantee is given for future releases. Since Qt 5.7, additional API supporting the peripheral role was added as a Technology Preview, with the backend implemented for Linux/ BlueZ , iOS and macOS.

What Is Bluetooth Low Energy

Bluetooth Low Energy, also known as Bluetooth Smart, is a wireless computer network technology, which was officially introduced in 2011. It works on the same 2.4 GHz frequency as ”classic” Bluetooth. The main difference is, as stated by its technology name, low energy consumption. It provides an opportunity for Bluetooth Low Energy devices to operate for months, even years, on coin-cell batteries. The technology was introduced by Bluetooth v4.0 . Devices which support this technology are called Bluetooth Smart Ready Devices. The key features of the technology are:

  • Ultra-low peak, average and idle mode power consumption
  • Ability to run for years on standard, coin-cell batteries
  • Low cost
  • Multi-vendor interoperability
  • Enhanced range

Bluetooth Low Energy uses a client-server architecture. The server (also known as peripheral) offers services such as temperature or heart rate and advertises them. The client (known as central device) connects to the server and reads the values advertised by the server. An example might be an apartment with Bluetooth Smart Ready sensors such as a thermostat, humidity or pressure sensor. Those sensors are peripheral devices advertising the environment values of the apartment. At the same time a mobile phone or computer might connect to those sensors, retrieve their values and present them as part of a larger environment control application to the user.

基本服务结构

Bluetooth Low Energy is based on two protocols: ATT (Attribute Protocol) and GATT (Generic Attribute Profile). They specify the communication layers used by every Bluetooth Smart Ready device.

ATT Protocol

The basic building block of ATT is an 属性 . Each attribute consists of three elements:

  • a value - the payload or desirable piece of information
  • a UUID - the type of attribute (used by GATT)
  • a 16-bit handle - a unique identifier for the attribute

The server stores the attributes and the client uses the ATT protocol to read and write values on the server.

GATT Profile

GATT defines grouping for a set of attributes by applying a meaning to predefined UUIDs. The table below shows an example service exposing a heart rate on a particular day. The actual values are stored inside the two characteristics:

Handle UUID 描述
0x0001 0x2800 UUID 0x180D Begin Heart Rate service
0x0002 0x2803 UUID 0x2A37, Value handle: 0x0003 Characteristic of type Heart Rate Measurement (HRM)
0x0003 0x2A37 65 bpm Heart rate value
0x0004 0x2803 UUID 0x2A08, Value handle: 0x0006 Characteristic of type Date Time
0x0005 0x2A08 18/08/2014 11:00 Date and Time of the measurement
0x0006 0x2800 UUID xxxxxx Begin next service
... ... ... ...

GATT specifies that the above used UUID 0x2800 marks the begin of a service definition. Every attribute following 0x2800 is part of the service until the next 0x2800 or the end is encountered. In similar ways the well known UUID 0x2803 states that a characteristic is to be found and each of the characteristics has a type defining the nature of the value. The example above uses the UUIDs 0x2A08 (Date Time) and 0x2A37 (Heart Rate Measurement). Each of the above UUIDs is defined by the 蓝牙特别兴趣组 . and can be found in the GATT specification . While it is advisable to use pre-defined UUIDs where available it is entirely possible to use new and not yet used UUIDs for characteristic and service types.

In general, each service may consist of one or more characteristics. A characteristic contains data and can be further described by descriptors, which provide additional information or means of manipulating the characteristic. All services, characteristics and descriptors are recognized by their 128-bit UUID. Finally, it is possible to include services inside of services (see picture below).

Using Qt Bluetooth Low Energy API

This section describes how to use the Bluetooth Low Energy API provided by Qt. On the client side, the API permits creating connections to peripheral devices, discovering their services, as well as reading and writing data stored on the device. On the server side, it allows to set up services, advertise them, and get notified when the client writes characteristics. The example code below is taken from the Heart Rate Game and Heart Rate Server 范例。

建立连接

To be able to read and write the characteristics of the Bluetooth Low Energy peripheral device, it is necessary to find and connect the device. This requires the peripheral device to advertise its presence and services. We start the device discovery with the help of the QBluetoothDeviceDiscoveryAgent class. We connect to its QBluetoothDeviceDiscoveryAgent::deviceDiscovered () signal and start the search with start() :

m_deviceDiscoveryAgent = new QBluetoothDeviceDiscoveryAgent(this);
m_deviceDiscoveryAgent->setLowEnergyDiscoveryTimeout(5000);
connect(m_deviceDiscoveryAgent, &QBluetoothDeviceDiscoveryAgent::deviceDiscovered, this, &DeviceFinder::addDevice);
connect(m_deviceDiscoveryAgent, static_cast<void (QBluetoothDeviceDiscoveryAgent::*)(QBluetoothDeviceDiscoveryAgent::Error)>(&QBluetoothDeviceDiscoveryAgent::error),
        this, &DeviceFinder::scanError);
connect(m_deviceDiscoveryAgent, &QBluetoothDeviceDiscoveryAgent::finished, this, &DeviceFinder::scanFinished);
connect(m_deviceDiscoveryAgent, &QBluetoothDeviceDiscoveryAgent::canceled, this, &DeviceFinder::scanFinished);
m_deviceDiscoveryAgent->start(QBluetoothDeviceDiscoveryAgent::LowEnergyMethod);
					

Since we are only interested in Low Energy devices we filter the device type within the receiving slot. The device type can be ascertained using the QBluetoothDeviceInfo::coreConfigurations () flag:

void DeviceFinder::addDevice(const QBluetoothDeviceInfo &device)
{
    // If device is LowEnergy-device, add it to the list
    if (device.coreConfigurations() & QBluetoothDeviceInfo::LowEnergyCoreConfiguration) {
        m_devices.append(new DeviceInfo(device));
        setInfo(tr("Low Energy device found. Scanning more..."));
    }
    //...
}
					

Once the address of the peripheral device is known we use the QLowEnergyController class. This class is the entry point for all Bluetooth Low Energy development. The constructor of the class accepts the remote device's QBluetoothAddress . Finally we set up the customary slots and directly connect to the device using connectToDevice() :

m_control = new QLowEnergyController(m_currentDevice->getDevice(), this);
connect(m_control, &QLowEnergyController::serviceDiscovered,
        this, &DeviceHandler::serviceDiscovered);
connect(m_control, &QLowEnergyController::discoveryFinished,
        this, &DeviceHandler::serviceScanDone);
connect(m_control, static_cast<void (QLowEnergyController::*)(QLowEnergyController::Error)>(&QLowEnergyController::error),
        this, [this](QLowEnergyController::Error error) {
    Q_UNUSED(error);
    setError("Cannot connect to remote device.");
});
connect(m_control, &QLowEnergyController::connected, this, [this]() {
    setInfo("Controller connected. Search services...");
    m_control->discoverServices();
});
connect(m_control, &QLowEnergyController::disconnected, this, [this]() {
    setError("LowEnergy controller disconnected");
});
// Connect
m_control->connectToDevice();
					

The above code snippet how the application initiates the service discovery once the connection has been established.

The serviceDiscovered() slot below is triggered as a result of the QLowEnergyController::serviceDiscovered () signal and provides an intermittent progress report. Since we are talking about the heart listener app which monitors HeartRate devices in the vicinity we ignore any service that is not of type QBluetoothUuid::HeartRate .

void DeviceHandler::serviceDiscovered(const QBluetoothUuid &gatt)
{
    if (gatt == QBluetoothUuid(QBluetoothUuid::HeartRate)) {
        setInfo("Heart Rate service discovered. Waiting for service scan to be done...");
        m_foundHeartRateService = true;
    }
}
					

Eventually the QLowEnergyController::discoveryFinished () signal is emitted to indicate the successful completion of the service discovery. Provided a HeartRate service was found, a QLowEnergyService instance is created to represent the service. The returned service object provides the required signals for update notifications and the discovery of service details is triggered using QLowEnergyService::discoverDetails ():

    // If heartRateService found, create new service
    if (m_foundHeartRateService)
        m_service = m_control->createServiceObject(QBluetoothUuid(QBluetoothUuid::HeartRate), this);
    if (m_service) {
        connect(m_service, &QLowEnergyService::stateChanged, this, &DeviceHandler::serviceStateChanged);
        connect(m_service, &QLowEnergyService::characteristicChanged, this, &DeviceHandler::updateHeartRateValue);
        connect(m_service, &QLowEnergyService::descriptorWritten, this, &DeviceHandler::confirmedDescriptorWrite);
        m_service->discoverDetails();
    } else {
        setError("Heart Rate Service not found.");
    }
					

During the detail search the service's state() transitions from DiscoveryRequired to DiscoveringServices and eventually ends with ServiceDiscovered :

void DeviceHandler::serviceStateChanged(QLowEnergyService::ServiceState s)
{
    switch (s) {
    case QLowEnergyService::DiscoveringServices:
        setInfo(tr("Discovering services..."));
        break;
    case QLowEnergyService::ServiceDiscovered:
    {
        setInfo(tr("Service discovered."));
        const QLowEnergyCharacteristic hrChar = m_service->characteristic(QBluetoothUuid(QBluetoothUuid::HeartRateMeasurement));
        if (!hrChar.isValid()) {
            setError("HR Data not found.");
            break;
        }
        m_notificationDesc = hrChar.descriptor(QBluetoothUuid::ClientCharacteristicConfiguration);
        if (m_notificationDesc.isValid())
            m_service->writeDescriptor(m_notificationDesc, QByteArray::fromHex("0100"));
        break;
    }
    default:
        //nothing for now
        break;
    }
    emit aliveChanged();
}
					

Interaction with the Peripheral Device

In the code example above, the desired characteristic is of type HeartRateMeasurement . Since the application measures the heart rate changes, it must enable change notifications for the characteristic. Note that not all characteristics provide change notifications. Since the HeartRate characteristic has been standardized it is possible to assume that notifications can be received. Ultimately QLowEnergyCharacteristic::properties () must have the QLowEnergyCharacteristic::Notify flag set and a descriptor of type QBluetoothUuid::ClientCharacteristicConfiguration must exist to confirm the availability of an appropriate notification.

Finally, we process the value of the HeartRate characteristic, as per Bluetooth Low Energy standard:

void DeviceHandler::updateHeartRateValue(const QLowEnergyCharacteristic &c, const QByteArray &value)
{
    // ignore any other characteristic change -> shouldn't really happen though
    if (c.uuid() != QBluetoothUuid(QBluetoothUuid::HeartRateMeasurement))
        return;
    const quint8 *data = reinterpret_cast<const quint8 *>(value.constData());
    quint8 flags = data[0];
    //Heart Rate
    int hrvalue = 0;
    if (flags & 0x1) // HR 16 bit? otherwise 8 bit
        hrvalue = (int)qFromLittleEndian<quint16>(data[1]);
    else
        hrvalue = (int)data[1];
    addMeasurement(hrvalue);
}
					

In general a characteristic value is a series of bytes. The precise interpretation of those bytes depends on the characteristic type and value structure. A significant number has been standardized by the Bluetooth SIG whereas others may follow a custom protocol. The above code snippet demonstrates how to the read the standardized HeartRate value.

Advertising Services

If we are implementing a GATT server application on a peripheral device, we need to define the services we want to offer to central devices and advertise them:

QLowEnergyAdvertisingData advertisingData;
advertisingData.setDiscoverability(QLowEnergyAdvertisingData::DiscoverabilityGeneral);
advertisingData.setIncludePowerLevel(true);
advertisingData.setLocalName("HeartRateServer");
advertisingData.setServices(QList<QBluetoothUuid>() << QBluetoothUuid::HeartRate);
const QScopedPointer<QLowEnergyController> leController(QLowEnergyController::createPeripheral());
const QScopedPointer<QLowEnergyService> service(leController->addService(serviceData));
leController->startAdvertising(QLowEnergyAdvertisingParameters(), advertisingData,
                               advertisingData);
					

Now potential clients can connect to our device, discover the provided service and register themselves to get notified of changes to the characteristic value. This part of the API was already covered by the above sections.

Implementing a Service on the Peripheral Device

The first step is to define the service, its characteristics and descriptors. This is achieved using the QLowEnergyServiceData , QLowEnergyCharacteristicData and QLowEnergyDescriptorData classes. These classes act as containers or building blocks for the essential information that comprises the to-be-defined Bluetooth Low Energy service. The code snippet below defines a simple HeartRate service which publishes the measured beats per minute. An example where such a service could be used is a wrist watch.

QLowEnergyCharacteristicData charData;
charData.setUuid(QBluetoothUuid::HeartRateMeasurement);
charData.setValue(QByteArray(2, 0));
charData.setProperties(QLowEnergyCharacteristic::Notify);
const QLowEnergyDescriptorData clientConfig(QBluetoothUuid::ClientCharacteristicConfiguration,
                                            QByteArray(2, 0));
charData.addDescriptor(clientConfig);
QLowEnergyServiceData serviceData;
serviceData.setType(QLowEnergyServiceData::ServiceTypePrimary);
serviceData.setUuid(QBluetoothUuid::HeartRate);
serviceData.addCharacteristic(charData);
					

结果 serviceData object can be published as described in the Advertising Services section above. Despite the partial information overlap between the information wrapped by QLowEnergyServiceData and QLowEnergyAdvertisingData the two classes serve two very different tasks. The advertising data is published to nearby devices and often limited in scope due to its size restriction of 29 bytes. Therefore they are not always 100% complete. By comparison the service data contained inside of QLowEnergyServiceData provides the complete set of service data and only becomes visible to the connecting client when a connection with an active service discovery has been performed.

The next section demonstrates how the service can update the heart rate value. Depending on the nature of the service it may have to comply with the official service definition as defined on https://www.bluetooth.org . Other services may be completely custom. The heart rate service was adopted and its specification can be found under https://www.bluetooth.com/specifications/adopted-specifications .

QTimer heartbeatTimer;
quint8 currentHeartRate = 60;
enum ValueChange { ValueUp, ValueDown } valueChange = ValueUp;
const auto heartbeatProvider = [&service, &currentHeartRate, &valueChange]() {
    QByteArray value;
    value.append(char(0)); // Flags that specify the format of the value.
    value.append(char(currentHeartRate)); // Actual value.
    QLowEnergyCharacteristic characteristic
            = service->characteristic(QBluetoothUuid::HeartRateMeasurement);
    Q_ASSERT(characteristic.isValid());
    service->writeCharacteristic(characteristic, value); // Potentially causes notification.
    if (currentHeartRate == 60)
        valueChange = ValueUp;
    else if (currentHeartRate == 100)
        valueChange = ValueDown;
    if (valueChange == ValueUp)
        ++currentHeartRate;
    else
        --currentHeartRate;
};
QObject::connect(&heartbeatTimer, &QTimer::timeout, heartbeatProvider);
heartbeatTimer.start(1000);
					

In general characteristic and descriptor value updates on the peripheral device use the same methods as connecting Bluetooth Low Energy devices.