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#include "audiolevelsiodevice.h"#include "audiolevels.h"#include <QtDataVisualization/qbardataproxy.h>#include <QtDataVisualization/qvalue3daxis.h>#include <QtDataVisualization/q3dscene.h>#include <QtDataVisualization/q3dcamera.h>#include <QtDataVisualization/qbar3dseries.h>#include <QtDataVisualization/q3dtheme.h>#include <QtDataVisualization/qcustom3dlabel.h>#include <QtMultimedia/QAudioDeviceInfo>#include <QtMultimedia/QAudioInput>usingnamespaceQtDataVisualization;
AudioLevels::AudioLevels(Q3DBars*graph,QObject*parent)
: QObject(parent),
m_graph(graph),
m_device(0),
m_audioInput(0)
{
// Set up the graph
m_graph->setBarThickness(0.5f);
m_graph->setBarSpacing(QSizeF(0.0,1.0));
m_graph->valueAxis()->setRange(-100.0f,100.0f);
m_graph->valueAxis()->setSegmentCount(20);
m_graph->valueAxis()->setLabelFormat(QStringLiteral("%d%%"));
m_graph->setShadowQuality(QAbstract3DGraph::ShadowQualityNone);
m_graph->setSelectionMode(QAbstract3DGraph::SelectionNone);
m_graph->scene()->activeCamera()->setCameraPosition(-25.0f,10.0f,190.0f);
m_graph->activeTheme()->setType(Q3DTheme::ThemeIsabelle);
m_graph->activeTheme()->setGridEnabled(true);
m_graph->activeTheme()->setBackgroundEnabled(false);
QFont font = m_graph->activeTheme()->font();
font.setPointSize(10);
m_graph->activeTheme()->setFont(font);
QBar3DSeries *series =new QBar3DSeries;
series->setMesh(QAbstract3DSeries::MeshBar);
m_graph->addSeries(series);
QAudioDeviceInfo inputDevice =QAudioDeviceInfo::defaultInputDevice();
if (inputDevice.supportedSampleRates().size() >0&& inputDevice.supportedChannelCounts().size() >0&& inputDevice.supportedSampleSizes().size() >0&& inputDevice.supportedCodecs().size() >0) {
QAudioFormat formatAudio;
formatAudio.setSampleRate(inputDevice.supportedSampleRates().at(0));
formatAudio.setChannelCount(inputDevice.supportedChannelCounts().at(0));
formatAudio.setSampleSize(inputDevice.supportedSampleSizes().at(0));
formatAudio.setCodec(inputDevice.supportedCodecs().at(0));
formatAudio.setByteOrder(QAudioFormat::LittleEndian);
formatAudio.setSampleType(QAudioFormat::UnSignedInt);
m_audioInput =newQAudioInput(inputDevice, formatAudio,this);
#ifdef Q_OS_MAC// OS X seems to wait for entire buffer to fill before calling writeData, so use smaller buffer
m_audioInput->setBufferSize(256);
#else
m_audioInput->setBufferSize(1024);
#endif
m_device =new AudioLevelsIODevice(m_graph->seriesList().at(0)->dataProxy(),this);
m_device->open(QIODevice::WriteOnly);
m_audioInput->start(m_device);
} else {
// No graph content can be shown, so add a custom warning label
QCustom3DLabel *titleLabel =new QCustom3DLabel("No valid audio input device found",QFont(),
QVector3D(0.2f,0.2f,0.0f),
QVector3D(1.0f,1.0f,0.0f),QQuaternion());
titleLabel->setPositionAbsolute(true);
titleLabel->setFacingCamera(true);
m_graph->addCustomItem(titleLabel);
}
}
AudioLevels::~AudioLevels()
{
if (m_audioInput)
m_audioInput->stop();
if (m_device)
m_device->close();
}