volumetric.cpp Example File

volumetric/volumetric.cpp
/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Data Visualization module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/
#include "volumetric.h" #include <QtDataVisualization/qvalue3daxis.h> #include <QtDataVisualization/q3dscene.h> #include <QtDataVisualization/q3dcamera.h> #include <QtDataVisualization/q3dtheme.h> #include <QtDataVisualization/qcustom3dlabel.h> #include <QtDataVisualization/q3dscatter.h> #include <QtDataVisualization/q3dinputhandler.h> #include <QtCore/qmath.h> #include <QtWidgets/QLabel> #include <QtWidgets/QRadioButton> #include <QtWidgets/QSlider> #include <QtCore/QDebug> #include <QtGui/QOpenGLContext> using namespace QtDataVisualization; const int lowDetailSize(128); const int mediumDetailSize(256); const int highDetailSize(512); const int colorTableSize(256); const int layerDataSize(512); const int mineShaftDiameter(1); const int airColorIndex(254); const int mineShaftColorIndex(255); const int layerColorThickness(60); const int heightToColorDiv(140); const int magmaColorsMin(0); const int magmaColorsMax(layerColorThickness); const int aboveWaterGroundColorsMin(magmaColorsMax + 1); const int aboveWaterGroundColorsMax(aboveWaterGroundColorsMin + layerColorThickness); const int underWaterGroundColorsMin(aboveWaterGroundColorsMax + 1); const int underWaterGroundColorsMax(underWaterGroundColorsMin + layerColorThickness); const int waterColorsMin(underWaterGroundColorsMax + 1); const int waterColorsMax(waterColorsMin + layerColorThickness); const int terrainTransparency(12); static bool isOpenGLES() { #if defined(QT_OPENGL_ES_2) return true; #elif (QT_VERSION < QT_VERSION_CHECK(5, 3, 0)) return false; #else return QOpenGLContext::currentContext()->isOpenGLES(); #endif } VolumetricModifier::VolumetricModifier(Q3DScatter *scatter) : m_graph(scatter), m_volumeItem(0), m_sliceIndexX(lowDetailSize / 2), m_sliceIndexY(lowDetailSize / 4), m_sliceIndexZ(lowDetailSize / 2), m_slicingX(false), m_slicingY(false), m_slicingZ(false), m_mediumDetailRB(0), m_highDetailRB(0), m_lowDetailData(0), m_mediumDetailData(0), m_highDetailData(0), m_mediumDetailIndex(0), m_highDetailIndex(0), m_mediumDetailShaftIndex(0), m_highDetailShaftIndex(0), m_sliceSliderX(0), m_sliceSliderY(0), m_sliceSliderZ(0), m_usingPrimaryTable(true), m_sliceLabelX(0), m_sliceLabelY(0), m_sliceLabelZ(0) { m_graph->activeTheme()->setType(Q3DTheme::ThemeQt); m_graph->setShadowQuality(QAbstract3DGraph::ShadowQualityNone); m_graph->scene()->activeCamera()->setCameraPreset(Q3DCamera::CameraPresetFront); m_graph->setOrthoProjection(true); m_graph->activeTheme()->setBackgroundEnabled(false); // Only allow zooming at the center and limit the zoom to 200% to avoid clipping issues static_cast<Q3DInputHandler *>(m_graph->activeInputHandler())->setZoomAtTargetEnabled(false); m_graph->scene()->activeCamera()->setMaxZoomLevel(200.0f); toggleAreaAll(true); if (!isOpenGLES()) { m_lowDetailData = new QVector<uchar>(lowDetailSize * lowDetailSize * lowDetailSize / 2); m_mediumDetailData = new QVector<uchar>(mediumDetailSize * mediumDetailSize * mediumDetailSize / 2); m_highDetailData = new QVector<uchar>(highDetailSize * highDetailSize * highDetailSize / 2); initHeightMap(QStringLiteral(":/heightmaps/layer_ground.png"), m_groundLayer); initHeightMap(QStringLiteral(":/heightmaps/layer_water.png"), m_waterLayer); initHeightMap(QStringLiteral(":/heightmaps/layer_magma.png"), m_magmaLayer); initMineShaftArray(); createVolume(lowDetailSize, 0, lowDetailSize, m_lowDetailData); excavateMineShaft(lowDetailSize, 0, m_mineShaftArray.size(), m_lowDetailData); m_volumeItem = new QCustom3DVolume; // Adjust water level to zero with a minor tweak to y-coordinate position and scaling m_volumeItem->setScaling( QVector3D(m_graph->axisX()->max() - m_graph->axisX()->min(), (m_graph->axisY()->max() - m_graph->axisY()->min()) * 0.91f, m_graph->axisZ()->max() - m_graph->axisZ()->min())); m_volumeItem->setPosition( QVector3D((m_graph->axisX()->max() + m_graph->axisX()->min()) / 2.0f, -0.045f * (m_graph->axisY()->max() - m_graph->axisY()->min()) + (m_graph->axisY()->max() + m_graph->axisY()->min()) / 2.0f, (m_graph->axisZ()->max() + m_graph->axisZ()->min()) / 2.0f)); m_volumeItem->setScalingAbsolute(false); m_volumeItem->setTextureWidth(lowDetailSize); m_volumeItem->setTextureHeight(lowDetailSize / 2); m_volumeItem->setTextureDepth(lowDetailSize); m_volumeItem->setTextureFormat(QImage::Format_Indexed8); m_volumeItem->setTextureData(new QVector<uchar>(*m_lowDetailData)); // Generate color tables. m_colorTable1.resize(colorTableSize); m_colorTable2.resize(colorTableSize); for (int i = 0; i < colorTableSize - 2; i++) { if (i < magmaColorsMax) { m_colorTable1[i] = qRgba(130 - (i * 2), 0, 0, 255); } else if (i < aboveWaterGroundColorsMax) { m_colorTable1[i] = qRgba((i - magmaColorsMax) * 4, ((i - magmaColorsMax) * 2) + 120, (i - magmaColorsMax) * 5, terrainTransparency); } else if (i < underWaterGroundColorsMax) { m_colorTable1[i] = qRgba(((layerColorThickness - i - aboveWaterGroundColorsMax)) + 70, ((layerColorThickness - i - aboveWaterGroundColorsMax) * 2) + 20, ((layerColorThickness - i - aboveWaterGroundColorsMax)) + 50, terrainTransparency); } else if (i < waterColorsMax) { m_colorTable1[i] = qRgba(0, 0, ((i - underWaterGroundColorsMax) * 2) + 120, terrainTransparency); } else { m_colorTable1[i] = qRgba(0, 0, 0, 0); // Not used } } m_colorTable1[airColorIndex] = qRgba(0, 0, 0, 0); m_colorTable1[mineShaftColorIndex] = qRgba(50, 50, 50, 255); // The alternate color table just has gray gradients for all terrain except water for (int i = 0; i < colorTableSize - 2; i++) { if (i < magmaColorsMax) { m_colorTable2[i] = qRgba(((i - aboveWaterGroundColorsMax) * 2), ((i - aboveWaterGroundColorsMax) * 2), ((i - aboveWaterGroundColorsMax) * 2), 255); } else if (i < underWaterGroundColorsMax) { m_colorTable2[i] = qRgba(((i - aboveWaterGroundColorsMax) * 2), ((i - aboveWaterGroundColorsMax) * 2), ((i - aboveWaterGroundColorsMax) * 2), terrainTransparency); } else if (i < waterColorsMax) { m_colorTable2[i] = qRgba(0, 0, ((i - underWaterGroundColorsMax) * 2) + 120, terrainTransparency); } else { m_colorTable2[i] = qRgba(0, 0, 0, 0); // Not used } } m_colorTable2[airColorIndex] = qRgba(0, 0, 0, 0); m_colorTable2[mineShaftColorIndex] = qRgba(255, 255, 0, 255); m_volumeItem->setColorTable(m_colorTable1); m_volumeItem->setSliceFrameGaps(QVector3D(0.01f, 0.02f, 0.01f)); m_volumeItem->setSliceFrameThicknesses(QVector3D(0.0025f, 0.005f, 0.0025f)); m_volumeItem->setSliceFrameWidths(QVector3D(0.0025f, 0.005f, 0.0025f)); m_volumeItem->setDrawSliceFrames(false); handleSlicingChanges(); m_graph->addCustomItem(m_volumeItem); m_timer.start(0); } else { // OpenGL ES2 doesn't support 3D textures, so show a warning label instead QCustom3DLabel *warningLabel = new QCustom3DLabel( "QCustom3DVolume is not supported with OpenGL ES2", QFont(), QVector3D(0.0f, 0.5f, 0.0f), QVector3D(1.5f, 1.5f, 0.0f), QQuaternion()); warningLabel->setPositionAbsolute(true); warningLabel->setFacingCamera(true); m_graph->addCustomItem(warningLabel); } QObject::connect(m_graph, &QAbstract3DGraph::currentFpsChanged, this, &VolumetricModifier::handleFpsChange); QObject::connect(&m_timer, &QTimer::timeout, this, &VolumetricModifier::handleTimeout); } VolumetricModifier::~VolumetricModifier() { delete m_graph; } void VolumetricModifier::setFpsLabel(QLabel *fpsLabel) { m_fpsLabel = fpsLabel; } void VolumetricModifier::setMediumDetailRB(QRadioButton *button) { m_mediumDetailRB = button; } void VolumetricModifier::setHighDetailRB(QRadioButton *button) { m_highDetailRB = button; } void VolumetricModifier::setSliceLabels(QLabel *xLabel, QLabel *yLabel, QLabel *zLabel) { m_sliceLabelX = xLabel; m_sliceLabelY = yLabel; m_sliceLabelZ = zLabel; adjustSliceX(m_sliceSliderX->value()); adjustSliceY(m_sliceSliderY->value()); adjustSliceZ(m_sliceSliderZ->value()); } void VolumetricModifier::setAlphaMultiplierLabel(QLabel *label) { m_alphaMultiplierLabel = label; } void VolumetricModifier::sliceX(int enabled) { m_slicingX = enabled; handleSlicingChanges(); } void VolumetricModifier::sliceY(int enabled) { m_slicingY = enabled; handleSlicingChanges(); } void VolumetricModifier::sliceZ(int enabled) { m_slicingZ = enabled; handleSlicingChanges(); } void VolumetricModifier::adjustSliceX(int value) { if (m_volumeItem) { m_sliceIndexX = value / (1024 / m_volumeItem->textureWidth()); if (m_sliceIndexX == m_volumeItem->textureWidth()) m_sliceIndexX--; if (m_volumeItem->sliceIndexX() != -1) m_volumeItem->setSliceIndexX(m_sliceIndexX); m_sliceLabelX->setPixmap( QPixmap::fromImage(m_volumeItem->renderSlice(Qt::XAxis, m_sliceIndexX))); } } void VolumetricModifier::adjustSliceY(int value) { if (m_volumeItem) { m_sliceIndexY = value / (1024 / m_volumeItem->textureHeight()); if (m_sliceIndexY == m_volumeItem->textureHeight()) m_sliceIndexY--; if (m_volumeItem->sliceIndexY() != -1) m_volumeItem->setSliceIndexY(m_sliceIndexY); m_sliceLabelY->setPixmap( QPixmap::fromImage(m_volumeItem->renderSlice(Qt::YAxis, m_sliceIndexY))); } } void VolumetricModifier::adjustSliceZ(int value) { if (m_volumeItem) { m_sliceIndexZ = value / (1024 / m_volumeItem->textureDepth()); if (m_sliceIndexZ == m_volumeItem->textureDepth()) m_sliceIndexZ--; if (m_volumeItem->sliceIndexZ() != -1) m_volumeItem->setSliceIndexZ(m_sliceIndexZ); m_sliceLabelZ->setPixmap( QPixmap::fromImage(m_volumeItem->renderSlice(Qt::ZAxis, m_sliceIndexZ))); } } void VolumetricModifier::handleFpsChange(qreal fps) { const QString fpsFormat = QStringLiteral("FPS: %1"); int fps10 = int(fps * 10.0); m_fpsLabel->setText(fpsFormat.arg(qreal(fps10) / 10.0)); } void VolumetricModifier::handleTimeout() { if (!m_mediumDetailRB->isEnabled()) { if (m_mediumDetailIndex != mediumDetailSize) { m_mediumDetailIndex = createVolume(mediumDetailSize, m_mediumDetailIndex, 4, m_mediumDetailData); } else if (m_mediumDetailShaftIndex != m_mineShaftArray.size()) { m_mediumDetailShaftIndex = excavateMineShaft(mediumDetailSize, m_mediumDetailShaftIndex, 1, m_mediumDetailData ); } else { m_mediumDetailRB->setEnabled(true); QString label = QStringLiteral("Medium (%1x%2x%1)"); m_mediumDetailRB->setText(label.arg(mediumDetailSize).arg(mediumDetailSize / 2)); } } else if (!m_highDetailRB->isEnabled()) { if (m_highDetailIndex != highDetailSize) { m_highDetailIndex = createVolume(highDetailSize, m_highDetailIndex, 1, m_highDetailData); } else if (m_highDetailShaftIndex != m_mineShaftArray.size()) { m_highDetailShaftIndex = excavateMineShaft(highDetailSize, m_highDetailShaftIndex, 1, m_highDetailData); } else { m_highDetailRB->setEnabled(true); QString label = QStringLiteral("High (%1x%2x%1)"); m_highDetailRB->setText(label.arg(highDetailSize).arg(highDetailSize / 2)); m_timer.stop(); } } } void VolumetricModifier::toggleLowDetail(bool enabled) { if (enabled && m_volumeItem) { m_volumeItem->setTextureData(new QVector<uchar>(*m_lowDetailData)); m_volumeItem->setTextureDimensions(lowDetailSize, lowDetailSize / 2, lowDetailSize); adjustSliceX(m_sliceSliderX->value()); adjustSliceY(m_sliceSliderY->value()); adjustSliceZ(m_sliceSliderZ->value()); } } void VolumetricModifier::toggleMediumDetail(bool enabled) { if (enabled && m_volumeItem) { m_volumeItem->setTextureData(new QVector<uchar>(*m_mediumDetailData)); m_volumeItem->setTextureDimensions(mediumDetailSize, mediumDetailSize / 2, mediumDetailSize); adjustSliceX(m_sliceSliderX->value()); adjustSliceY(m_sliceSliderY->value()); adjustSliceZ(m_sliceSliderZ->value()); } } void VolumetricModifier::toggleHighDetail(bool enabled) { if (enabled && m_volumeItem) { m_volumeItem->setTextureData(new QVector<uchar>(*m_highDetailData)); m_volumeItem->setTextureDimensions(highDetailSize, highDetailSize / 2, highDetailSize); adjustSliceX(m_sliceSliderX->value()); adjustSliceY(m_sliceSliderY->value()); adjustSliceZ(m_sliceSliderZ->value()); } } void VolumetricModifier::setFpsMeasurement(bool enabled) { m_graph->setMeasureFps(enabled); if (enabled) m_fpsLabel->setText(QStringLiteral("Measuring...")); else m_fpsLabel->setText(QString()); } void VolumetricModifier::setSliceSliders(QSlider *sliderX, QSlider *sliderY, QSlider *sliderZ) { m_sliceSliderX = sliderX; m_sliceSliderY = sliderY; m_sliceSliderZ = sliderZ; // Set sliders to interesting values m_sliceSliderX->setValue(715); m_sliceSliderY->setValue(612); m_sliceSliderZ->setValue(715); } void VolumetricModifier::changeColorTable(int enabled) { if (m_volumeItem) { if (enabled) m_volumeItem->setColorTable(m_colorTable2); else m_volumeItem->setColorTable(m_colorTable1); m_usingPrimaryTable = !enabled; // Rerender image labels adjustSliceX(m_sliceSliderX->value()); adjustSliceY(m_sliceSliderY->value()); adjustSliceZ(m_sliceSliderZ->value()); } } void VolumetricModifier::setPreserveOpacity(bool enabled) { if (m_volumeItem) { m_volumeItem->setPreserveOpacity(enabled); // Rerender image labels adjustSliceX(m_sliceSliderX->value()); adjustSliceY(m_sliceSliderY->value()); adjustSliceZ(m_sliceSliderZ->value()); } } void VolumetricModifier::setTransparentGround(bool enabled) { if (m_volumeItem) { int newAlpha = enabled ? terrainTransparency : 255; for (int i = aboveWaterGroundColorsMin; i < underWaterGroundColorsMax; i++) { QRgb oldColor1 = m_colorTable1.at(i); QRgb oldColor2 = m_colorTable2.at(i); m_colorTable1[i] = qRgba(qRed(oldColor1), qGreen(oldColor1), qBlue(oldColor1), newAlpha); m_colorTable2[i] = qRgba(qRed(oldColor2), qGreen(oldColor2), qBlue(oldColor2), newAlpha); } if (m_usingPrimaryTable) m_volumeItem->setColorTable(m_colorTable1); else m_volumeItem->setColorTable(m_colorTable2); adjustSliceX(m_sliceSliderX->value()); adjustSliceY(m_sliceSliderY->value()); adjustSliceZ(m_sliceSliderZ->value()); } } void VolumetricModifier::setUseHighDefShader(bool enabled) { if (m_volumeItem) { m_volumeItem->setUseHighDefShader(enabled); } } void VolumetricModifier::adjustAlphaMultiplier(int value) { if (m_volumeItem) { float mult; if (value > 100) mult = float(value - 99) / 2.0f; else mult = float(value) / float(500 - value * 4); m_volumeItem->setAlphaMultiplier(mult); QString labelFormat = QStringLiteral("Alpha multiplier: %1"); m_alphaMultiplierLabel->setText(labelFormat.arg( QString::number(m_volumeItem->alphaMultiplier(), 'f', 3))); // Rerender image labels adjustSliceX(m_sliceSliderX->value()); adjustSliceY(m_sliceSliderY->value()); adjustSliceZ(m_sliceSliderZ->value()); } } void VolumetricModifier::toggleAreaAll(bool enabled) { if (enabled) { m_graph->axisX()->setRange(0.0f, 1000.0f); m_graph->axisY()->setRange(-600.0f, 600.0f); m_graph->axisZ()->setRange(0.0f, 1000.0f); m_graph->axisX()->setSegmentCount(5); m_graph->axisY()->setSegmentCount(6); m_graph->axisZ()->setSegmentCount(5); } } void VolumetricModifier::toggleAreaMine(bool enabled) { if (enabled) { m_graph->axisX()->setRange(350.0f, 850.0f); m_graph->axisY()->setRange(-500.0f, 100.0f); m_graph->axisZ()->setRange(350.0f, 900.0f); m_graph->axisX()->setSegmentCount(10); m_graph->axisY()->setSegmentCount(6); m_graph->axisZ()->setSegmentCount(11); } } void VolumetricModifier::toggleAreaMountain(bool enabled) { if (enabled) { m_graph->axisX()->setRange(300.0f, 600.0f); m_graph->axisY()->setRange(-100.0f, 400.0f); m_graph->axisZ()->setRange(300.0f, 600.0f); m_graph->axisX()->setSegmentCount(9); m_graph->axisY()->setSegmentCount(5); m_graph->axisZ()->setSegmentCount(9); } } void VolumetricModifier::setDrawSliceFrames(int enabled) { if (m_volumeItem) m_volumeItem->setDrawSliceFrames(enabled); } void VolumetricModifier::initHeightMap(QString fileName, QVector<uchar> &layerData) { QImage heightImage(fileName); layerData.resize(layerDataSize * layerDataSize); const uchar *bits = heightImage.bits(); int index = 0; QVector<QRgb> colorTable = heightImage.colorTable(); for (int i = 0; i < layerDataSize; i++) { for (int j = 0; j < layerDataSize; j++) { layerData[index] = qRed(colorTable.at(bits[index])); index++; } } } int VolumetricModifier::createVolume(int textureSize, int startIndex, int count, QVector<uchar> *textureData) { // Generate volume from layer data. int index = startIndex * textureSize * textureSize / 2.0f; int endIndex = startIndex + count; if (endIndex > textureSize) endIndex = textureSize; QVector<uchar> magmaHeights(textureSize); QVector<uchar> waterHeights(textureSize); QVector<uchar> groundHeights(textureSize); float multiplier = float(layerDataSize) / float(textureSize); for (int i = startIndex; i < endIndex; i++) { // Generate layer height arrays for (int l = 0; l < textureSize; l++) { int layerIndex = (int(i * multiplier) * layerDataSize + int(l * multiplier)); magmaHeights[l] = int(m_magmaLayer.at(layerIndex)); waterHeights[l] = int(m_waterLayer.at(layerIndex)); groundHeights[l] = int(m_groundLayer.at(layerIndex)); } for (int j = 0; j < textureSize / 2; j++) { for (int k = 0; k < textureSize; k++) { int colorIndex; int height((layerDataSize - (j * 2 * multiplier)) / 2); if (height < magmaHeights.at(k)) { // Magma layer colorIndex = int((float(height) / heightToColorDiv) * float(layerColorThickness)) + magmaColorsMin; } else if (height < groundHeights.at(k) && height < waterHeights.at(k)) { // Ground layer below water colorIndex = int((float(waterHeights.at(k) - height) / heightToColorDiv) * float(layerColorThickness)) + underWaterGroundColorsMin; } else if (height < waterHeights.at(k)) { // Water layer where water goes over ground colorIndex = int((float(height - magmaHeights.at(k)) / heightToColorDiv) * float(layerColorThickness)) + waterColorsMin; } else if (height <= groundHeights.at(k)) { // Ground above water colorIndex = int((float(height - waterHeights.at(k)) / heightToColorDiv) * float(layerColorThickness)) + aboveWaterGroundColorsMin; } else { // Rest is air colorIndex = airColorIndex; } (*textureData)[index] = colorIndex; index++; } } } return endIndex; } int VolumetricModifier::excavateMineShaft(int textureSize, int startIndex, int count, QVector<uchar> *textureData) { int endIndex = startIndex + count; if (endIndex > m_mineShaftArray.size()) endIndex = m_mineShaftArray.size(); int shaftSize = mineShaftDiameter * textureSize / lowDetailSize; for (int i = startIndex; i < endIndex; i++) { QVector3D shaftStart(m_mineShaftArray.at(i).first); QVector3D shaftEnd(m_mineShaftArray.at(i).second); int shaftLen = (shaftEnd - shaftStart).length() * lowDetailSize; int dataX = shaftStart.x() * textureSize - (shaftSize / 2); int dataY = (shaftStart.y() * textureSize - (shaftSize / 2)) / 2; int dataZ = shaftStart.z() * textureSize - (shaftSize / 2); int dataIndex = dataX + (dataY * textureSize) + dataZ * (textureSize * textureSize / 2); if (shaftStart.x() != shaftEnd.x()) { for (int j = 0; j <= shaftLen; j++) { excavateMineBlock(textureSize, dataIndex, shaftSize, textureData); dataIndex += shaftSize; } } else if (shaftStart.y() != shaftEnd.y()) { shaftLen /= 2; // Vertical shafts are half as long for (int j = 0; j <= shaftLen; j++) { excavateMineBlock(textureSize, dataIndex, shaftSize, textureData); dataIndex += textureSize * shaftSize; } } else { for (int j = 0; j <= shaftLen; j++) { excavateMineBlock(textureSize, dataIndex, shaftSize, textureData); dataIndex += (textureSize * textureSize / 2) * shaftSize; } } } return endIndex; } void VolumetricModifier::excavateMineBlock(int textureSize, int dataIndex, int size, QVector<uchar> *textureData) { for (int k = 0; k < size; k++) { int curIndex = dataIndex + (k * textureSize * textureSize / 2); for (int l = 0; l < size; l++) { curIndex = dataIndex + (k * textureSize * textureSize / 2) + (l * textureSize); for (int m = 0; m < size; m++) { if (textureData->at(curIndex) != airColorIndex) (*textureData)[curIndex] = mineShaftColorIndex; curIndex++; } } } } void VolumetricModifier::handleSlicingChanges() { if (m_volumeItem) { if (m_slicingX || m_slicingY || m_slicingZ) { // Only show slices of selected dimensions m_volumeItem->setDrawSlices(true); m_volumeItem->setSliceIndexX(m_slicingX ? m_sliceIndexX : -1); m_volumeItem->setSliceIndexY(m_slicingY ? m_sliceIndexY : -1); m_volumeItem->setSliceIndexZ(m_slicingZ ? m_sliceIndexZ : -1); } else { // Show slice frames for all dimenstions when not actually slicing m_volumeItem->setDrawSlices(false); m_volumeItem->setSliceIndexX(m_sliceIndexX); m_volumeItem->setSliceIndexY(m_sliceIndexY); m_volumeItem->setSliceIndexZ(m_sliceIndexZ); } } } void VolumetricModifier::initMineShaftArray() { m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.1f, 0.7f), QVector3D(0.7f, 0.8f, 0.7f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.7f, 0.5f), QVector3D(0.7f, 0.7f, 0.7f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.4f, 0.7f, 0.7f), QVector3D(0.7f, 0.7f, 0.7f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.4f, 0.7f, 0.7f), QVector3D(0.4f, 0.7f, 0.8f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.45f, 0.7f, 0.7f), QVector3D(0.45f, 0.7f, 0.8f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.5f, 0.7f, 0.7f), QVector3D(0.5f, 0.7f, 0.8f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.55f, 0.7f, 0.7f), QVector3D(0.55f, 0.7f, 0.8f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.7f), QVector3D(0.6f, 0.7f, 0.8f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.65f, 0.7f, 0.7f), QVector3D(0.65f, 0.7f, 0.8f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.5f, 0.6f, 0.7f), QVector3D(0.7f, 0.6f, 0.7f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.5f, 0.6f, 0.7f), QVector3D(0.5f, 0.6f, 0.8f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.55f, 0.6f, 0.7f), QVector3D(0.55f, 0.6f, 0.8f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.7f), QVector3D(0.6f, 0.6f, 0.8f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.65f, 0.6f, 0.7f), QVector3D(0.65f, 0.6f, 0.8f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.6f, 0.4f), QVector3D(0.7f, 0.6f, 0.7f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.45f), QVector3D(0.8f, 0.6f, 0.45f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.5f), QVector3D(0.8f, 0.6f, 0.5f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.55f), QVector3D(0.8f, 0.6f, 0.55f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.6f), QVector3D(0.8f, 0.6f, 0.6f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.65f), QVector3D(0.8f, 0.6f, 0.65f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.6f, 0.7f), QVector3D(0.8f, 0.6f, 0.7f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.7f, 0.4f), QVector3D(0.7f, 0.7f, 0.7f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.45f), QVector3D(0.8f, 0.7f, 0.45f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.5f), QVector3D(0.8f, 0.7f, 0.5f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.55f), QVector3D(0.8f, 0.7f, 0.55f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.6f), QVector3D(0.8f, 0.7f, 0.6f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.65f), QVector3D(0.8f, 0.7f, 0.65f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.7f, 0.7f), QVector3D(0.8f, 0.7f, 0.7f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.8f, 0.5f), QVector3D(0.7f, 0.8f, 0.7f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.8f, 0.55f), QVector3D(0.8f, 0.8f, 0.55f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.8f, 0.6f), QVector3D(0.8f, 0.8f, 0.6f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.8f, 0.65f), QVector3D(0.8f, 0.8f, 0.65f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.6f, 0.8f, 0.7f), QVector3D(0.8f, 0.8f, 0.7f)); m_mineShaftArray << QPair<QVector3D, QVector3D>(QVector3D(0.7f, 0.1f, 0.4f), QVector3D(0.7f, 0.7f, 0.4f)); }